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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-15 01:54:01 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-15 01:54:01 -0400 |
commit | 048f41244f6b2c7f95ac5bf75be2b16f42b99169 (patch) | |
tree | 59f6937d63653a7cb3ec04fde9f76539429a7854 /src/SMAPI/Framework/SCore.cs | |
parent | 3a4758dfa63f0f8e03166bffa15e16f7995499d7 (diff) | |
download | SMAPI-048f41244f6b2c7f95ac5bf75be2b16f42b99169.tar.gz SMAPI-048f41244f6b2c7f95ac5bf75be2b16f42b99169.tar.bz2 SMAPI-048f41244f6b2c7f95ac5bf75be2b16f42b99169.zip |
reduce performance impact of deprecation warnings
Creating a stack is *very* slow, so it should be avoided if possible until after the duplicate-warning check.
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 5ae4fdbb..7042e83a 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1677,6 +1677,7 @@ namespace StardewModdingAPI.Framework #pragma warning restore CS0612, CS0618 // call entry method + Context.HeuristicModsRunningCode.Push(metadata); try { IMod mod = metadata.Mod!; @@ -1705,6 +1706,7 @@ namespace StardewModdingAPI.Framework { this.Monitor.Log($"Failed loading mod-provided API for {metadata.DisplayName}. Integrations with other mods may not work. Error: {ex.GetLogSummary()}", LogLevel.Error); } + Context.HeuristicModsRunningCode.TryPop(out _); } // unlock mod integrations @@ -1852,7 +1854,7 @@ namespace StardewModdingAPI.Framework try { // get mod instance - if (!this.TryLoadModEntry(modAssembly, out Mod? modEntry, out errorReasonPhrase)) + if (!this.TryLoadModEntry(mod, modAssembly, out Mod? modEntry, out errorReasonPhrase)) { failReason = ModFailReason.LoadFailed; return false; @@ -1954,11 +1956,12 @@ namespace StardewModdingAPI.Framework } /// <summary>Load a mod's entry class.</summary> + /// <param name="metadata">The mod metadata whose entry class is being loaded.</param> /// <param name="modAssembly">The mod assembly.</param> /// <param name="mod">The loaded instance.</param> /// <param name="error">The error indicating why loading failed (if applicable).</param> /// <returns>Returns whether the mod entry class was successfully loaded.</returns> - private bool TryLoadModEntry(Assembly modAssembly, [NotNullWhen(true)] out Mod? mod, [NotNullWhen(false)] out string? error) + private bool TryLoadModEntry(IModMetadata metadata, Assembly modAssembly, [NotNullWhen(true)] out Mod? mod, [NotNullWhen(false)] out string? error) { mod = null; @@ -1976,7 +1979,16 @@ namespace StardewModdingAPI.Framework } // get implementation - mod = (Mod?)modAssembly.CreateInstance(modEntries[0].ToString()); + Context.HeuristicModsRunningCode.Push(metadata); + try + { + mod = (Mod?)modAssembly.CreateInstance(modEntries[0].ToString()); + } + finally + { + Context.HeuristicModsRunningCode.TryPop(out _); + } + if (mod == null) { error = "its entry class couldn't be instantiated."; |