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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-01-01 11:51:57 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-01-01 11:51:57 -0500 |
commit | 0fdb09f5f9ef463dbf867c3a46ce680706305f0e (patch) | |
tree | ce8fa4555809a09eef96267ae9caf97ef1344af8 /src/SMAPI/Framework/SCore.cs | |
parent | f95292953f95ec71071fce7a6438a5403dc85816 (diff) | |
download | SMAPI-0fdb09f5f9ef463dbf867c3a46ce680706305f0e.tar.gz SMAPI-0fdb09f5f9ef463dbf867c3a46ce680706305f0e.tar.bz2 SMAPI-0fdb09f5f9ef463dbf867c3a46ce680706305f0e.zip |
fix network messages not using same JSON serializer settings (#745)
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 27540442..5dc33828 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1128,7 +1128,7 @@ namespace StardewModdingAPI.Framework modIDs.Remove(message.FromModID); // don't send a broadcast back to the sender // raise events - this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID)); + this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message, this.Toolkit.JsonHelper), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID)); } /// <summary>Constructor a content manager to read game content files.</summary> |