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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:38:23 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:38:23 -0400 |
commit | 75f3600ab1eae06463ae8f386c5ab71f3815142f (patch) | |
tree | 5bff95c0446b9e70a06c1525fa7387b21ff148cc /src/SMAPI/Framework/SCore.cs | |
parent | fc5fc54ab1c375e20b3e4f947bb11f08b4983bd1 (diff) | |
parent | 74215e844ae2af0075e5df3ab6a5f58efff4f981 (diff) | |
download | SMAPI-75f3600ab1eae06463ae8f386c5ab71f3815142f.tar.gz SMAPI-75f3600ab1eae06463ae8f386c5ab71f3815142f.tar.bz2 SMAPI-75f3600ab1eae06463ae8f386c5ab71f3815142f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 5df4b61b..ebb21555 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -12,7 +12,7 @@ using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Xna.Framework; -#if SMAPI_FOR_WINDOWS +#if SMAPI_FOR_XNA using System.Windows.Forms; #endif using Newtonsoft.Json; @@ -217,7 +217,7 @@ namespace StardewModdingAPI.Framework this.Toolkit.JsonHelper.JsonSettings.Converters.Add(converter); // add error handlers -#if SMAPI_FOR_WINDOWS +#if SMAPI_FOR_XNA Application.ThreadException += (sender, e) => this.Monitor.Log($"Critical thread exception: {e.Exception.GetLogSummary()}", LogLevel.Error); Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); #endif @@ -482,6 +482,7 @@ namespace StardewModdingAPI.Framework + ")" ) ) + + "." ); // reload affected assets @@ -1409,7 +1410,7 @@ namespace StardewModdingAPI.Framework // load mods IList<IModMetadata> skippedMods = new List<IModMetadata>(); - using (AssemblyLoader modAssemblyLoader = new AssemblyLoader(Constants.Platform, this.Monitor, this.Settings.ParanoidWarnings, this.Settings.RewriteMods)) + using (AssemblyLoader modAssemblyLoader = new AssemblyLoader(Constants.Platform, Constants.GameFramework, this.Monitor, this.Settings.ParanoidWarnings, this.Settings.RewriteMods)) { // init HashSet<string> suppressUpdateChecks = new HashSet<string>(this.Settings.SuppressUpdateChecks, StringComparer.OrdinalIgnoreCase); |