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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-11-04 21:34:48 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-11-04 21:34:48 -0500
commitbfb40202793f2f7f2c9c73272f01a477b23edfa2 (patch)
tree485dda7f78e988bb5e0ecd605cbcb708831249d9 /src/SMAPI/Framework/SCore.cs
parent02a46bf13f29ce0dd8ac2f422113083c59dae42d (diff)
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rewrite multiplayer sync to use generic callbacks from client/server for better extensibility (#480)
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r--src/SMAPI/Framework/SCore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index ca343389..f078acba 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -162,7 +162,7 @@ namespace StardewModdingAPI.Framework
// apply game patches
new GamePatcher(this.Monitor).Apply(
new DialogueErrorPatch(this.MonitorForGame, this.Reflection),
- new NetworkingPatch()
+ new LidgrenServerPatch()
);
}