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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-11-04 21:34:48 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-11-04 21:34:48 -0500 |
commit | bfb40202793f2f7f2c9c73272f01a477b23edfa2 (patch) | |
tree | 485dda7f78e988bb5e0ecd605cbcb708831249d9 /src/SMAPI/Framework/SCore.cs | |
parent | 02a46bf13f29ce0dd8ac2f422113083c59dae42d (diff) | |
download | SMAPI-bfb40202793f2f7f2c9c73272f01a477b23edfa2.tar.gz SMAPI-bfb40202793f2f7f2c9c73272f01a477b23edfa2.tar.bz2 SMAPI-bfb40202793f2f7f2c9c73272f01a477b23edfa2.zip |
rewrite multiplayer sync to use generic callbacks from client/server for better extensibility (#480)
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index ca343389..f078acba 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -162,7 +162,7 @@ namespace StardewModdingAPI.Framework // apply game patches new GamePatcher(this.Monitor).Apply( new DialogueErrorPatch(this.MonitorForGame, this.Reflection), - new NetworkingPatch() + new LidgrenServerPatch() ); } |