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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-31 18:32:23 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-31 18:32:23 -0400 |
commit | 9992915f565578949cad8d9bb8ceb360e0db5c85 (patch) | |
tree | 1ff34ba24733fcdf44f52fb8ee10b2a956f1a708 /src/SMAPI/Framework/SGameRunner.cs | |
parent | 9ef3f7edb1589a52794c7da7075996d4a02de6e7 (diff) | |
download | SMAPI-9992915f565578949cad8d9bb8ceb360e0db5c85.tar.gz SMAPI-9992915f565578949cad8d9bb8ceb360e0db5c85.tar.bz2 SMAPI-9992915f565578949cad8d9bb8ceb360e0db5c85.zip |
replace MemoryCache with custom cache
This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5.
Diffstat (limited to 'src/SMAPI/Framework/SGameRunner.cs')
0 files changed, 0 insertions, 0 deletions