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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-11-24 13:49:30 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-11-24 13:49:30 -0500
commita3f21685049cabf2d824c8060dc0b1de47e9449e (patch)
treead9add30e9da2a50e0ea0245f1546b7378f0d282 /src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs
parent6521df7b131924835eb797251c1e956fae0d6e13 (diff)
parent277bf082675b98b95bf6184fe3c7a45b969c7ac2 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs')
-rw-r--r--src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs b/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs
index f09c69c1..303a4f3a 100644
--- a/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs
+++ b/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs
@@ -117,6 +117,13 @@ namespace StardewModdingAPI.Framework.StateTracking
watcher.Reset();
}
+ /// <summary>Get whether the given location is tracked.</summary>
+ /// <param name="location">The location to check.</param>
+ public bool HasLocationTracker(GameLocation location)
+ {
+ return this.LocationDict.ContainsKey(location);
+ }
+
/// <summary>Stop watching the player fields and release all references.</summary>
public void Dispose()
{