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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-05-17 19:41:26 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 17:58:39 -0400 |
commit | 2b12bb32f67422a7d25eb7e2d8ea8e1c3e335708 (patch) | |
tree | 6dd1330612dccc73e6f2652fcc01aa687af4ccc7 /src/SMAPI/Framework | |
parent | 5cd5e2416dfe6eab1a36be1646890d57f3f4a191 (diff) | |
download | SMAPI-2b12bb32f67422a7d25eb7e2d8ea8e1c3e335708.tar.gz SMAPI-2b12bb32f67422a7d25eb7e2d8ea8e1c3e335708.tar.bz2 SMAPI-2b12bb32f67422a7d25eb7e2d8ea8e1c3e335708.zip |
batch reload assets in some cases
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 25eeb2ef..15f1c163 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -258,14 +258,7 @@ namespace StardewModdingAPI.Framework } // reload core game assets - int reloaded = 0; - foreach (var pair in removedAssetNames) - { - string key = pair.Key; - Type type = pair.Value; - if (this.CoreAssets.Propagate(this.MainContentManager, key, type)) // use an intercepted content manager - reloaded++; - } + int reloaded = this.CoreAssets.Propagate(this.MainContentManager, removedAssetNames); // use an intercepted content manager // report result if (removedAssetNames.Any()) |