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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-04 11:40:08 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-04 11:40:08 -0400 |
commit | 2b1b3b19a507876e106a444c93b4c33aca35c353 (patch) | |
tree | 4f84f924fabbba3c091440d2234a56a7c9f63fbb /src/SMAPI/Framework | |
parent | 222183c651c5b5d9e402db1b8009e2e0a0681b06 (diff) | |
download | SMAPI-2b1b3b19a507876e106a444c93b4c33aca35c353.tar.gz SMAPI-2b1b3b19a507876e106a444c93b4c33aca35c353.tar.bz2 SMAPI-2b1b3b19a507876e106a444c93b4c33aca35c353.zip |
improve error-handling during asset propagation
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 2920e670..d0e759c2 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -132,7 +132,7 @@ namespace StardewModdingAPI.Framework ); this.ContentManagers.Add(contentManagerForAssetPropagation); this.VanillaContentManager = new LocalizedContentManager(serviceProvider, rootDirectory); - this.CoreAssets = new CoreAssetPropagator(this.MainContentManager, contentManagerForAssetPropagation, reflection, aggressiveMemoryOptimizations); + this.CoreAssets = new CoreAssetPropagator(this.MainContentManager, contentManagerForAssetPropagation, this.Monitor, reflection, aggressiveMemoryOptimizations); } /// <summary>Get a new content manager which handles reading files from the game content folder with support for interception.</summary> |