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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-04 18:02:15 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-04 18:02:15 -0400
commit807dcfec7723156a36524d5f1889b5f3208d97cf (patch)
tree65fe2a636289664d0fbf39b0d1c2ffafc5d17a8c /src/SMAPI/Framework
parent2e442bf2ee9f7d73c935dfed95c996581a17e06f (diff)
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undo Constants.Save* changes in 3.12.1
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r--src/SMAPI/Framework/SCore.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 3f97bd4e..5fb4aa03 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -257,7 +257,6 @@ namespace StardewModdingAPI.Framework
MiniMonoModHotfix.Apply();
HarmonyPatcher.Apply("SMAPI", this.Monitor,
new Game1Patcher(this.Reflection, this.OnLoadStageChanged),
- new SaveGamePatcher(this.OnSaveFileReading),
new TitleMenuPatcher(this.OnLoadStageChanged)
);
@@ -1102,13 +1101,6 @@ namespace StardewModdingAPI.Framework
this.EventManager.ReturnedToTitle.RaiseEmpty();
}
- /// <summary>Raised before the game begins reading a save file.</summary>
- /// <param name="fileName">The save folder name.</param>
- internal void OnSaveFileReading(string fileName)
- {
- Constants.LastRawSaveFileName = fileName;
- }
-
/// <summary>Apply fixes to the save after it's loaded.</summary>
private void ApplySaveFixes()
{