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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-04 18:02:15 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-04 18:02:15 -0400 |
commit | 807dcfec7723156a36524d5f1889b5f3208d97cf (patch) | |
tree | 65fe2a636289664d0fbf39b0d1c2ffafc5d17a8c /src/SMAPI/Framework | |
parent | 2e442bf2ee9f7d73c935dfed95c996581a17e06f (diff) | |
download | SMAPI-807dcfec7723156a36524d5f1889b5f3208d97cf.tar.gz SMAPI-807dcfec7723156a36524d5f1889b5f3208d97cf.tar.bz2 SMAPI-807dcfec7723156a36524d5f1889b5f3208d97cf.zip |
undo Constants.Save* changes in 3.12.1
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 3f97bd4e..5fb4aa03 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -257,7 +257,6 @@ namespace StardewModdingAPI.Framework MiniMonoModHotfix.Apply(); HarmonyPatcher.Apply("SMAPI", this.Monitor, new Game1Patcher(this.Reflection, this.OnLoadStageChanged), - new SaveGamePatcher(this.OnSaveFileReading), new TitleMenuPatcher(this.OnLoadStageChanged) ); @@ -1102,13 +1101,6 @@ namespace StardewModdingAPI.Framework this.EventManager.ReturnedToTitle.RaiseEmpty(); } - /// <summary>Raised before the game begins reading a save file.</summary> - /// <param name="fileName">The save folder name.</param> - internal void OnSaveFileReading(string fileName) - { - Constants.LastRawSaveFileName = fileName; - } - /// <summary>Apply fixes to the save after it's loaded.</summary> private void ApplySaveFixes() { |