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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-05-10 23:25:07 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-13 15:46:46 -0400 |
commit | 8595a2a6faffe7af81c6401cd6308f84fbefdd01 (patch) | |
tree | 34555b3a5e217289ed74e5cdab9d7aefdb7cc9c6 /src/SMAPI/Framework | |
parent | e3a2c56a6d8c827240a2bd4ead86c7b412e826ab (diff) | |
download | SMAPI-8595a2a6faffe7af81c6401cd6308f84fbefdd01.tar.gz SMAPI-8595a2a6faffe7af81c6401cd6308f84fbefdd01.tar.bz2 SMAPI-8595a2a6faffe7af81c6401cd6308f84fbefdd01.zip |
make Harmony patch names more consistent
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index a0fe1241..5dd52992 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -233,10 +233,10 @@ namespace StardewModdingAPI.Framework // apply game patches new GamePatcher(this.Monitor).Apply( - new CheckEventPreconditionErrorPatch(this.MonitorForGame), + new EventErrorPatch(this.MonitorForGame), new DialogueErrorPatch(this.MonitorForGame, this.Reflection), new ObjectErrorPatch(), - new LoadForNewGamePatch(this.Reflection, this.GameInstance.OnLoadStageChanged) + new LoadContextPatch(this.Reflection, this.GameInstance.OnLoadStageChanged) ); // add exit handler |