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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-06-16 22:14:44 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-06-16 22:14:44 -0400
commit8e9237bdd7ec179975c9be5e28c811b42007e707 (patch)
tree665ca44f40e77e8f4a3af55ee442e2b3acba6434 /src/SMAPI/IContentPack.cs
parente10147e7bda94a8fbc58684246628a6520d2c6b8 (diff)
parent011aa4c9d07d6fc313d6d1ee107651778bb3c665 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/IContentPack.cs')
-rw-r--r--src/SMAPI/IContentPack.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/IContentPack.cs b/src/SMAPI/IContentPack.cs
index 1215fe0b..73b1a860 100644
--- a/src/SMAPI/IContentPack.cs
+++ b/src/SMAPI/IContentPack.cs
@@ -48,7 +48,7 @@ namespace StardewModdingAPI
where TModel : class;
/// <summary>Load content from the content pack folder (if not already cached), and return it. When loading a <c>.png</c> file, this must be called outside the game's draw loop.</summary>
- /// <typeparam name="T">The expected data type. The main supported types are <see cref="Map"/>, <see cref="Texture2D"/>, and dictionaries; other types may be supported by the game's content pipeline.</typeparam>
+ /// <typeparam name="T">The expected data type. The main supported types are <see cref="Map"/>, <see cref="Texture2D"/>, <see cref="IRawTextureData"/>, and data structures; other types may be supported by the game's content pipeline.</typeparam>
/// <param name="key">The relative file path within the content pack (case-insensitive).</param>
/// <exception cref="ArgumentException">The <paramref name="key"/> is empty or contains invalid characters.</exception>
/// <exception cref="ContentLoadException">The content asset couldn't be loaded (e.g. because it doesn't exist).</exception>