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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-09-03 18:36:39 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-09-03 18:36:39 -0400
commitc5b8cd626489dad6210fe629658314dfc85f4d08 (patch)
tree3e30c3172e6c0bb3e422036581684593156fad22 /src/SMAPI/Metadata
parent4ee96a20bb6c74bc7ff6176a03e7f15d47cddfa8 (diff)
parent6d4ea7f0bd584602632e6e308d52bb369b30006f (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Metadata')
-rw-r--r--src/SMAPI/Metadata/CoreAssetPropagator.cs28
-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs40
2 files changed, 24 insertions, 44 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs
index a8686ca4..708673c3 100644
--- a/src/SMAPI/Metadata/CoreAssetPropagator.cs
+++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs
@@ -4,7 +4,6 @@ using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework.Graphics;
-using Netcode;
using StardewModdingAPI.Framework.ContentManagers;
using StardewModdingAPI.Framework.Reflection;
using StardewModdingAPI.Internal;
@@ -16,7 +15,6 @@ using StardewValley.Characters;
using StardewValley.GameData.Movies;
using StardewValley.Locations;
using StardewValley.Menus;
-using StardewValley.Network;
using StardewValley.Objects;
using StardewValley.Projectiles;
using StardewValley.TerrainFeatures;
@@ -283,32 +281,6 @@ namespace StardewModdingAPI.Metadata
Game1.bigCraftablesInformation = content.Load<Dictionary<int, string>>(key);
return true;
- case "data\\bundles": // NetWorldState constructor
- if (Context.IsMainPlayer && Game1.netWorldState != null)
- {
- var bundles = this.Reflection.GetField<NetBundles>(Game1.netWorldState.Value, "bundles").GetValue();
- var rewards = this.Reflection.GetField<NetIntDictionary<bool, NetBool>>(Game1.netWorldState.Value, "bundleRewards").GetValue();
- foreach (var pair in content.Load<Dictionary<string, string>>(key))
- {
- int bundleKey = int.Parse(pair.Key.Split('/')[1]);
- int rewardsCount = pair.Value.Split('/')[2].Split(' ').Length;
-
- // add bundles
- if (!bundles.TryGetValue(bundleKey, out bool[] values) || values.Length < rewardsCount)
- {
- values ??= new bool[0];
-
- bundles.Remove(bundleKey);
- bundles[bundleKey] = values.Concat(Enumerable.Repeat(false, rewardsCount - values.Length)).ToArray();
- }
-
- // add bundle rewards
- if (!rewards.ContainsKey(bundleKey))
- rewards[bundleKey] = false;
- }
- }
- break;
-
case "data\\clothinginformation": // Game1.LoadContent
Game1.clothingInformation = content.Load<Dictionary<int, string>>(key);
return true;
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index a787993a..76371e50 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.Metadata
*********/
/// <summary>The assembly names to which to heuristically detect broken references.</summary>
/// <remarks>The current implementation only works correctly with assemblies that should always be present.</remarks>
- private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" };
+ private readonly ISet<string> ValidateReferencesToAssemblies = new HashSet<string> { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" };
/*********
@@ -48,9 +48,15 @@ namespace StardewModdingAPI.Metadata
yield return new HeuristicFieldRewriter(this.ValidateReferencesToAssemblies);
yield return new HeuristicMethodRewriter(this.ValidateReferencesToAssemblies);
- // rewrite for SMAPI 3.12 (Harmony 1.x => 2.0 update)
- yield return new Harmony1AssemblyRewriter();
+ // rewrite for 64-bit mode
+ // re-enable in Stardew Valley 1.5.5
+ //yield return new ArchitectureAssemblyRewriter();
+
+ // detect Harmony & rewrite for SMAPI 3.12 (Harmony 1.x => 2.0 update)
+ yield return new HarmonyRewriter();
}
+ else
+ yield return new HarmonyRewriter(shouldRewrite: false);
/****
** detect mod issues
@@ -62,13 +68,9 @@ namespace StardewModdingAPI.Metadata
/****
** detect code which may impact game stability
****/
- yield return new TypeFinder(typeof(HarmonyLib.Harmony).FullName, InstructionHandleResult.DetectedGamePatch);
yield return new TypeFinder("System.Runtime.CompilerServices.CallSite", InstructionHandleResult.DetectedDynamic);
- yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.serializer), InstructionHandleResult.DetectedSaveSerializer);
- yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.farmerSerializer), InstructionHandleResult.DetectedSaveSerializer);
- yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.locationSerializer), InstructionHandleResult.DetectedSaveSerializer);
- yield return new EventFinder(typeof(ISpecializedEvents).FullName, nameof(ISpecializedEvents.UnvalidatedUpdateTicked), InstructionHandleResult.DetectedUnvalidatedUpdateTick);
- yield return new EventFinder(typeof(ISpecializedEvents).FullName, nameof(ISpecializedEvents.UnvalidatedUpdateTicking), InstructionHandleResult.DetectedUnvalidatedUpdateTick);
+ yield return new FieldFinder(typeof(SaveGame).FullName, new[] { nameof(SaveGame.serializer), nameof(SaveGame.farmerSerializer), nameof(SaveGame.locationSerializer) }, InstructionHandleResult.DetectedSaveSerializer);
+ yield return new EventFinder(typeof(ISpecializedEvents).FullName, new[] { nameof(ISpecializedEvents.UnvalidatedUpdateTicked), nameof(ISpecializedEvents.UnvalidatedUpdateTicking) }, InstructionHandleResult.DetectedUnvalidatedUpdateTick);
/****
** detect paranoid issues
@@ -77,13 +79,19 @@ namespace StardewModdingAPI.Metadata
{
// filesystem access
yield return new TypeFinder(typeof(System.Console).FullName, InstructionHandleResult.DetectedConsoleAccess);
- yield return new TypeFinder(typeof(System.IO.File).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.FileStream).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.FileInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.Directory).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.DirectoryInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.DriveInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess);
- yield return new TypeFinder(typeof(System.IO.FileSystemWatcher).FullName, InstructionHandleResult.DetectedFilesystemAccess);
+ yield return new TypeFinder(
+ new[]
+ {
+ typeof(System.IO.File).FullName,
+ typeof(System.IO.FileStream).FullName,
+ typeof(System.IO.FileInfo).FullName,
+ typeof(System.IO.Directory).FullName,
+ typeof(System.IO.DirectoryInfo).FullName,
+ typeof(System.IO.DriveInfo).FullName,
+ typeof(System.IO.FileSystemWatcher).FullName
+ },
+ InstructionHandleResult.DetectedFilesystemAccess
+ );
// shell access
yield return new TypeFinder(typeof(System.Diagnostics.Process).FullName, InstructionHandleResult.DetectedShellAccess);