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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-09-18 21:10:19 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-09-18 21:10:19 -0400
commit09f83a28f5e02f516dbc3ec84ce3251c1ee4d790 (patch)
tree96cd4984e5945b8cf552fb8a9969841d8e20b684 /src/SMAPI
parentf56636d2c8c78d06b150c4f942f2b791228c560b (diff)
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fix error if mod doesn't have a loaded manifest
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/Framework/SCore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index d05f5bb9..6441e889 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -859,7 +859,7 @@ namespace StardewModdingAPI.Framework
string relativePath = PathUtilities.GetRelativePath(this.ModsPath, mod.DirectoryPath);
if (mod.IsContentPack)
this.Monitor.Log($" {mod.DisplayName} ({relativePath}) [content pack]...", LogLevel.Trace);
- else if (mod.Manifest.EntryDll != null)
+ else if (mod.Manifest?.EntryDll != null)
this.Monitor.Log($" {mod.DisplayName} ({relativePath}{Path.DirectorySeparatorChar}{mod.Manifest.EntryDll})...", LogLevel.Trace); // don't use Path.Combine here, since EntryDLL might not be valid
else
this.Monitor.Log($" {mod.DisplayName} ({relativePath})...", LogLevel.Trace);