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author | atravita-mods <94934860+atravita-mods@users.noreply.github.com> | 2022-08-22 23:44:07 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-10-08 13:27:07 -0400 |
commit | 09fd12ddfe89c5d36b1db66167dd741e4f8a7e0f (patch) | |
tree | a8f2c90c73141145199d12fb76aee853de64b03e /src/SMAPI | |
parent | c1d5d19e43a9305ebf71696408fc8a0777794f55 (diff) | |
download | SMAPI-09fd12ddfe89c5d36b1db66167dd741e4f8a7e0f.tar.gz SMAPI-09fd12ddfe89c5d36b1db66167dd741e4f8a7e0f.tar.bz2 SMAPI-09fd12ddfe89c5d36b1db66167dd741e4f8a7e0f.zip |
use startindex/endindex since I've already calculated those...
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Framework/Content/AssetDataForImage.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs index 90468316..70fa369f 100644 --- a/src/SMAPI/Framework/Content/AssetDataForImage.cs +++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs @@ -207,7 +207,6 @@ namespace StardewModdingAPI.Framework.Content // Update target rectangle targetArea = new(targetArea.X, targetArea.Y + topoffset, targetArea.Width, bottomoffset - topoffset + 1); - pixelCount = targetArea.Width * targetArea.Height; int sourceoffset = topoffset * sourceArea.Width; @@ -217,11 +216,11 @@ namespace StardewModdingAPI.Framework.Content target.GetData(0, targetArea, mergedData, 0, pixelCount); // merge pixels - for (int i = 0; i < pixelCount; i++) + for (int i = startIndex; i <= endIndex; i++) { // ref locals here? Not sure. - Color above = sourceData[sourceoffset + i]; - Color below = mergedData[i]; + Color above = sourceData[i]; + Color below = mergedData[i - sourceoffset]; // shortcut transparency if (above.A < MinOpacity) |