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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-08-09 17:47:53 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 19:12:40 -0400
commit25e4aa14d865cdf9f3616cfb0fd981aaaf0e3535 (patch)
treeb0e7eed32917c14bc630ef0b0487b60d1eeca398 /src/SMAPI
parent49b3dbb38f57fa8552d267cdb71edf46f4a7a0ed (diff)
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remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assembly names
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/Program.cs3
-rw-r--r--src/SMAPI/Properties/AssemblyInfo.cs7
-rw-r--r--src/SMAPI/SMAPI.csproj8
3 files changed, 5 insertions, 13 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index 6c94a2af..2d143439 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -3,12 +3,15 @@ using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Reflection;
+using System.Runtime.CompilerServices;
using System.Threading;
#if SMAPI_FOR_WINDOWS
#endif
using StardewModdingAPI.Framework;
using StardewModdingAPI.Toolkit.Utilities;
+[assembly: InternalsVisibleTo("SMAPI.Tests")]
+[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
namespace StardewModdingAPI
{
/// <summary>The main entry point for SMAPI, responsible for hooking into and launching the game.</summary>
diff --git a/src/SMAPI/Properties/AssemblyInfo.cs b/src/SMAPI/Properties/AssemblyInfo.cs
deleted file mode 100644
index 03843ea8..00000000
--- a/src/SMAPI/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-
-[assembly: AssemblyTitle("SMAPI")]
-[assembly: AssemblyDescription("A modding API for Stardew Valley.")]
-[assembly: InternalsVisibleTo("StardewModdingAPI.Tests")]
-[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj
index 0157e66a..f41ede29 100644
--- a/src/SMAPI/SMAPI.csproj
+++ b/src/SMAPI/SMAPI.csproj
@@ -1,10 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
- <RootNamespace>StardewModdingAPI</RootNamespace>
<AssemblyName>StardewModdingAPI</AssemblyName>
+ <RootNamespace>StardewModdingAPI</RootNamespace>
+ <Description>The modding API for Stardew Valley.</Description>
<TargetFramework>net45</TargetFramework>
- <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<LangVersion>latest</LangVersion>
<PlatformTarget>x86</PlatformTarget>
<OutputType>Exe</OutputType>
@@ -92,10 +92,6 @@
</ItemGroup>
<ItemGroup>
- <Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
- </ItemGroup>
-
- <ItemGroup>
<Content Include="SMAPI.config.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>