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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-22 23:03:26 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-22 23:03:26 -0500
commit5ae640dc91adff8dfb0827e2a3c3f6b54be7c612 (patch)
treefc1c82e1d85fc8e7b094eeb2c14f7b6a41aea9be /src/SMAPI
parentf98f61e6d891c43adae4494b84705dee369829f7 (diff)
parentd03f77dd3516f70411be7b61d9a8aa81a7b228a5 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/Constants.cs2
-rw-r--r--src/SMAPI/Framework/SGame.cs6
2 files changed, 6 insertions, 2 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index e71b21b1..3242a12c 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.1");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 6b9c1365..b2d92ce8 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -226,8 +226,12 @@ namespace StardewModdingAPI.Framework
/// <param name="message">The message to deliver to applicable mods.</param>
private void OnModMessageReceived(ModMessageModel message)
{
- // raise events for applicable mods
+ // get mod IDs to notify
HashSet<string> modIDs = new HashSet<string>(message.ToModIDs ?? this.ModRegistry.GetAll().Select(p => p.Manifest.UniqueID), StringComparer.InvariantCultureIgnoreCase);
+ if (message.FromPlayerID == Game1.player?.UniqueMultiplayerID)
+ modIDs.Remove(message.FromModID); // don't send a broadcast back to the sender
+
+ // raise events
this.Events.ModMessageReceived.RaiseForMods(new ModMessageReceivedEventArgs(message), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID));
}