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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-08-22 02:24:30 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-08-22 02:24:30 -0400
commit6443fb12317932c749730fa42457b7c3295cebf4 (patch)
treeec007859ef6d6b7186321bba11b4ebfa0e95ce1b /src/SMAPI
parenta4ecb49a44559f2ca9c3f00049a1c8a7862cc0c9 (diff)
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fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/Framework/ModHelpers/ModHelper.cs17
-rw-r--r--src/SMAPI/Program.cs2
2 files changed, 15 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ModHelper.cs b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
index 0ed3df12..ae0368f0 100644
--- a/src/SMAPI/Framework/ModHelpers/ModHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
@@ -4,7 +4,9 @@ using System.IO;
using System.Linq;
using StardewModdingAPI.Events;
using StardewModdingAPI.Framework.Input;
+using StardewModdingAPI.Toolkit.Serialisation;
using StardewModdingAPI.Toolkit.Serialisation.Models;
+using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Framework.ModHelpers
{
@@ -30,6 +32,9 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>The full path to the mod's folder.</summary>
public string DirectoryPath { get; }
+ /// <summary>Encapsulates SMAPI's JSON file parsing.</summary>
+ private readonly JsonHelper JsonHelper;
+
/// <summary>Manages access to events raised by SMAPI, which let your mod react when something happens in the game.</summary>
public IModEvents Events { get; }
@@ -64,6 +69,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>Construct an instance.</summary>
/// <param name="modID">The mod's unique ID.</param>
/// <param name="modDirectory">The full path to the mod's folder.</param>
+ /// <param name="jsonHelper">Encapsulate SMAPI's JSON parsing.</param>
/// <param name="inputState">Manages the game's input state.</param>
/// <param name="events">Manages access to events raised by SMAPI.</param>
/// <param name="contentHelper">An API for loading content assets.</param>
@@ -78,7 +84,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="deprecationManager">Manages deprecation warnings.</param>
/// <exception cref="ArgumentNullException">An argument is null or empty.</exception>
/// <exception cref="InvalidOperationException">The <paramref name="modDirectory"/> path does not exist on disk.</exception>
- public ModHelper(string modID, string modDirectory, SInputState inputState, IModEvents events, IContentHelper contentHelper, ICommandHelper commandHelper, IDataHelper dataHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, IMultiplayerHelper multiplayer, ITranslationHelper translationHelper, IEnumerable<IContentPack> contentPacks, Func<string, IManifest, IContentPack> createContentPack, DeprecationManager deprecationManager)
+ public ModHelper(string modID, string modDirectory, JsonHelper jsonHelper, SInputState inputState, IModEvents events, IContentHelper contentHelper, ICommandHelper commandHelper, IDataHelper dataHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, IMultiplayerHelper multiplayer, ITranslationHelper translationHelper, IEnumerable<IContentPack> contentPacks, Func<string, IManifest, IContentPack> createContentPack, DeprecationManager deprecationManager)
: base(modID)
{
// validate directory
@@ -89,6 +95,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
// initialise
this.DirectoryPath = modDirectory;
+ this.JsonHelper = jsonHelper ?? throw new ArgumentNullException(nameof(jsonHelper));
this.Content = contentHelper ?? throw new ArgumentNullException(nameof(contentHelper));
this.Data = dataHelper ?? throw new ArgumentNullException(nameof(dataHelper));
this.Input = new InputHelper(modID, inputState);
@@ -136,7 +143,10 @@ namespace StardewModdingAPI.Framework.ModHelpers
public TModel ReadJsonFile<TModel>(string path)
where TModel : class
{
- return this.Data.ReadJsonFile<TModel>(path);
+ path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
+ return this.JsonHelper.ReadJsonFileIfExists(path, out TModel data)
+ ? data
+ : null;
}
/// <summary>Save to a JSON file.</summary>
@@ -147,7 +157,8 @@ namespace StardewModdingAPI.Framework.ModHelpers
public void WriteJsonFile<TModel>(string path, TModel model)
where TModel : class
{
- this.Data.WriteJsonFile(path, model);
+ path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
+ this.JsonHelper.WriteJsonFile(path, model);
}
/****
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index b39077c1..d34cbab5 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -907,7 +907,7 @@ namespace StardewModdingAPI
return new ContentPack(packDirPath, packManifest, packContentHelper, this.Toolkit.JsonHelper);
}
- modHelper = new ModHelper(manifest.UniqueID, metadata.DirectoryPath, this.GameInstance.Input, events, contentHelper, commandHelper, dataHelper, modRegistryHelper, reflectionHelper, multiplayerHelper, translationHelper, contentPacks, CreateTransitionalContentPack, this.DeprecationManager);
+ modHelper = new ModHelper(manifest.UniqueID, metadata.DirectoryPath, this.Toolkit.JsonHelper, this.GameInstance.Input, events, contentHelper, commandHelper, dataHelper, modRegistryHelper, reflectionHelper, multiplayerHelper, translationHelper, contentPacks, CreateTransitionalContentPack, this.DeprecationManager);
}
// init mod