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authoratravita-mods <94934860+atravita-mods@users.noreply.github.com>2022-10-15 11:03:39 -0400
committeratravita-mods <94934860+atravita-mods@users.noreply.github.com>2022-10-15 11:03:39 -0400
commit72ee547e1e0eb502a90381b3c9f1da3a9c5f2b18 (patch)
tree4224b358e03eb81cc5055fb2f31e96dce9bbde05 /src/SMAPI
parentce00f8ff878860f2476a962b60ec2d8b3b5b2a2e (diff)
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And fixing the indexing math again.
Diffstat (limited to 'src/SMAPI')
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForImage.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs
index 241c09a8..7c8cc6a8 100644
--- a/src/SMAPI/Framework/Content/AssetDataForImage.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs
@@ -192,7 +192,7 @@ namespace StardewModdingAPI.Framework.Content
int topOffset = startIndex / sourceArea.Width;
int bottomOffset = endIndex / sourceArea.Width;
- targetArea = new(targetArea.X, targetArea.Y + topOffset, targetArea.Width, bottomOffset - topOffset + 1);
+ targetArea = new(targetArea.X, targetArea.Y + topOffset - startRow, targetArea.Width, bottomOffset - topOffset + 1);
pixelCount = targetArea.Width * targetArea.Height;
sourceOffset = topOffset * sourceArea.Width;
}