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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-18 23:55:43 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:46 -0500 |
commit | 89c98223ebf6bfeee5ef587ab748995e09dd4310 (patch) | |
tree | cda58811dd54ceeca59c22da7e3a9da24ddb01bd /src/SMAPI | |
parent | b349e956c6bb4608b4e158282700bf39e0072817 (diff) | |
download | SMAPI-89c98223ebf6bfeee5ef587ab748995e09dd4310.tar.gz SMAPI-89c98223ebf6bfeee5ef587ab748995e09dd4310.tar.bz2 SMAPI-89c98223ebf6bfeee5ef587ab748995e09dd4310.zip |
remove path-too-long exception handling
The path length limit no longer applies in .NET 5.
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Framework/Logging/LogManager.cs | 19 |
1 files changed, 1 insertions, 18 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index dbcf8934..5a291d0a 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -250,24 +250,7 @@ namespace StardewModdingAPI.Framework.Logging /// <param name="exception">The exception details.</param> public void LogFatalLaunchError(Exception exception) { - switch (exception) - { - // path too long exception - case PathTooLongException _: - { - string[] affectedPaths = PathUtilities.GetTooLongPaths(Constants.ModsPath).ToArray(); - string message = affectedPaths.Any() - ? $"SMAPI can't launch because some of your mod files exceed the maximum path length on {Constants.Platform}.\nIf you need help fixing this error, see https://smapi.io/help\n\nAffected paths:\n {string.Join("\n ", affectedPaths)}" - : $"The game failed to launch: {exception.GetLogSummary()}"; - this.MonitorForGame.Log(message, LogLevel.Error); - } - break; - - // generic exception - default: - this.MonitorForGame.Log($"The game failed to launch: {exception.GetLogSummary()}", LogLevel.Error); - break; - } + this.MonitorForGame.Log($"The game failed to launch: {exception.GetLogSummary()}", LogLevel.Error); } /**** |