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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-09-02 19:31:22 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:40 -0500 |
commit | c8c6b3897cd080ef3261f5642d31d8a51971981b (patch) | |
tree | 59f3476cba5130514fd27b87881ba6c34ed537f9 /src/SMAPI | |
parent | 3ca6fb562417748c87567d6bb6915d56b2c1b57c (diff) | |
download | SMAPI-c8c6b3897cd080ef3261f5642d31d8a51971981b.tar.gz SMAPI-c8c6b3897cd080ef3261f5642d31d8a51971981b.tar.bz2 SMAPI-c8c6b3897cd080ef3261f5642d31d8a51971981b.zip |
update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Constants.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Program.cs | 13 |
2 files changed, 2 insertions, 15 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 42c3b21b..4d6a2a0b 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -70,10 +70,10 @@ namespace StardewModdingAPI public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion(EarlyConstants.RawApiVersion); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.4"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.5"); /// <summary>The maximum supported version of Stardew Valley.</summary> - public static ISemanticVersion MaximumGameVersion { get; } = new GameVersion("1.5.4"); + public static ISemanticVersion MaximumGameVersion { get; } = null; /// <summary>The target game platform.</summary> public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform; diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 3f97e531..574e781d 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -4,7 +4,6 @@ using System.Linq; using System.Reflection; using System.Threading; using StardewModdingAPI.Framework; -using StardewModdingAPI.Toolkit.Framework; using StardewModdingAPI.Toolkit.Serialization.Models; namespace StardewModdingAPI @@ -84,22 +83,10 @@ namespace StardewModdingAPI } catch (Exception ex) { - // unofficial 64-bit - if (EarlyConstants.Platform == GamePlatform.Windows) - { - FileInfo linuxExecutable = new FileInfo(Path.Combine(EarlyConstants.ExecutionPath, "StardewValley.exe")); - if (linuxExecutable.Exists && LowLevelEnvironmentUtility.Is64BitAssembly(linuxExecutable.FullName)) - Program.PrintErrorAndExit("Oops! You're running Stardew Valley in unofficial 64-bit mode, which is no longer supported. You can update to Stardew Valley 1.5.5 or later instead. See https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows for more info."); - } - // file doesn't exist if (!File.Exists(Path.Combine(EarlyConstants.ExecutionPath, $"{EarlyConstants.GameAssemblyName}.exe"))) Program.PrintErrorAndExit("Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder."); - // Stardew Valley 1.5.5+ - if (File.Exists(Path.Combine(EarlyConstants.ExecutionPath, "Stardew Valley.dll"))) - Program.PrintErrorAndExit("Oops! You're running Stardew Valley 1.5.5 or later, but this version of SMAPI is only compatible up to Stardew Valley 1.5.4. Please check for a newer version of SMAPI: https://smapi.io."); - // can't load file Program.PrintErrorAndExit( message: "Oops! SMAPI couldn't load the game executable. The technical details below may have more info.", |