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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-26 21:08:54 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-26 21:08:54 -0400 |
commit | 3c42119c8c0541a4f233e79fe591aa09c79c58cf (patch) | |
tree | b29b7e47fcdb5b864d62d0ffaa101d9fe41d23da /src/StardewModdingAPI.Installer | |
parent | 83bc6264e44d9b385db819c15892da316955471f (diff) | |
download | SMAPI-3c42119c8c0541a4f233e79fe591aa09c79c58cf.tar.gz SMAPI-3c42119c8c0541a4f233e79fe591aa09c79c58cf.tar.bz2 SMAPI-3c42119c8c0541a4f233e79fe591aa09c79c58cf.zip |
restore AssemblyRewriters assembly for method injection
This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
Diffstat (limited to 'src/StardewModdingAPI.Installer')
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index 83638e10..1a132e54 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -81,6 +81,7 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("StardewModdingAPI.exe"); yield return GetInstallPath("StardewModdingAPI.config.json"); yield return GetInstallPath("StardewModdingAPI.data.json"); + yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); yield return GetInstallPath("System.ValueTuple.dll"); yield return GetInstallPath("steam_appid.txt"); @@ -97,8 +98,7 @@ namespace StardewModdingApi.Installer // obsolete yield return GetInstallPath("Mods/.cache"); // 1.3-1.4 yield return GetInstallPath("Mono.Cecil.Rocks.dll"); // 1.3–1.8 - yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0–1.4 - yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); // 1.3–1.15.4 + yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0-1.4 if (modsDir.Exists) { foreach (DirectoryInfo modDir in modsDir.EnumerateDirectories()) |