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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-10-31 14:48:23 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-10-31 14:48:23 -0400
commit7fe85119219c17d459fd5a373916dafff7b4e2a2 (patch)
tree85e17035489dbeeb1ea5d44d18b7e868cfb93754 /src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
parentd9adaf73869ce768686301ef30687a5fc18048a0 (diff)
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document & format event code
Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs')
-rw-r--r--src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs b/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
index 784cd197..42daa4db 100644
--- a/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
+++ b/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
@@ -3,15 +3,29 @@ using Microsoft.Xna.Framework.Input;
namespace StardewModdingAPI.Events
{
+ /// <summary>Event arguments for a <see cref="ControlEvents.KeyboardChanged"/> event.</summary>
public class EventArgsKeyboardStateChanged : EventArgs
{
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The previous keyboard state.</summary>
+ public KeyboardState NewState { get; private set; }
+
+ /// <summary>The current keyboard state.</summary>
+ public KeyboardState PriorState { get; private set; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="priorState">The previous keyboard state.</param>
+ /// <param name="newState">The current keyboard state.</param>
public EventArgsKeyboardStateChanged(KeyboardState priorState, KeyboardState newState)
{
- NewState = newState;
- NewState = newState;
+ this.NewState = newState;
+ this.NewState = newState;
}
-
- public KeyboardState NewState { get; private set; }
- public KeyboardState PriorState { get; private set; }
}
-} \ No newline at end of file
+}