summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Framework/Logging/LogFileManager.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
commit929dccb75a1405737975d76648e015a3e7c00177 (patch)
tree659fe16509327e694555db363caf7f47f326443b /src/StardewModdingAPI/Framework/Logging/LogFileManager.cs
parent926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff)
downloadSMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz
SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2
SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip
reorganise repo structure
Diffstat (limited to 'src/StardewModdingAPI/Framework/Logging/LogFileManager.cs')
-rw-r--r--src/StardewModdingAPI/Framework/Logging/LogFileManager.cs57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/StardewModdingAPI/Framework/Logging/LogFileManager.cs b/src/StardewModdingAPI/Framework/Logging/LogFileManager.cs
deleted file mode 100644
index 8cfe0527..00000000
--- a/src/StardewModdingAPI/Framework/Logging/LogFileManager.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-using System;
-using System.IO;
-
-namespace StardewModdingAPI.Framework.Logging
-{
- /// <summary>Manages reading and writing to log file.</summary>
- internal class LogFileManager : IDisposable
- {
- /*********
- ** Properties
- *********/
- /// <summary>The underlying stream writer.</summary>
- private readonly StreamWriter Stream;
-
-
- /*********
- ** Accessors
- *********/
- /// <summary>The full path to the log file being written.</summary>
- public string Path { get; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="path">The log file to write.</param>
- public LogFileManager(string path)
- {
- this.Path = path;
-
- // create log directory if needed
- string logDir = System.IO.Path.GetDirectoryName(path);
- if (logDir == null)
- throw new ArgumentException($"The log path '{path}' is not valid.");
- Directory.CreateDirectory(logDir);
-
- // open log file stream
- this.Stream = new StreamWriter(path, append: false) { AutoFlush = true };
- }
-
- /// <summary>Write a message to the log.</summary>
- /// <param name="message">The message to log.</param>
- public void WriteLine(string message)
- {
- // always use Windows-style line endings for convenience
- // (Linux/Mac editors are fine with them, Windows editors often require them)
- this.Stream.Write(message + "\r\n");
- }
-
- /// <summary>Release all resources.</summary>
- public void Dispose()
- {
- this.Stream.Dispose();
- }
- }
-}