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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-02 21:39:51 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-02 21:39:51 -0400 |
commit | 365da8e6e4aa03b66bf07cd8377a6062beed08f0 (patch) | |
tree | f17ee152411416cd04e2e66d9f8288e9ac7f6e50 /src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs | |
parent | bd4ed4382909ff368536a7ce8f0e5f514658d288 (diff) | |
download | SMAPI-365da8e6e4aa03b66bf07cd8377a6062beed08f0.tar.gz SMAPI-365da8e6e4aa03b66bf07cd8377a6062beed08f0.tar.bz2 SMAPI-365da8e6e4aa03b66bf07cd8377a6062beed08f0.zip |
detect use of 'dynamic' in mod code
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs')
-rw-r--r-- | src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs index 32988f97..1e3c4a05 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs @@ -25,6 +25,9 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Encapsulates monitoring and logging.</summary> private readonly IMonitor Monitor; + /// <summary>Whether to enable developer mode logging.</summary> + private readonly bool IsDeveloperMode; + /********* ** Public methods @@ -32,9 +35,11 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Construct an instance.</summary> /// <param name="targetPlatform">The current game platform.</param> /// <param name="monitor">Encapsulates monitoring and logging.</param> - public AssemblyLoader(Platform targetPlatform, IMonitor monitor) + /// <param name="isDeveloperMode">Whether to enable developer mode logging.</param> + public AssemblyLoader(Platform targetPlatform, IMonitor monitor, bool isDeveloperMode) { this.Monitor = monitor; + this.IsDeveloperMode = isDeveloperMode; this.AssemblyMap = Constants.GetAssemblyMap(targetPlatform); // generate type => assembly lookup for types which should be rewritten @@ -276,6 +281,17 @@ namespace StardewModdingAPI.Framework.ModLoading this.Monitor.LogOnce(loggedMessages, $"{mod.DisplayName} seems to change the save serialiser. It may change your saves in such a way that they won't work without this mod in the future.", LogLevel.Warn); break; + case InstructionHandleResult.DetectedDynamic: + this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Detected 'dynamic' keyword ({handler.NounPhrase}) in assembly {filename}."); + this.Monitor.LogOnce(loggedMessages, $"{mod.DisplayName} uses the 'dynamic' keyword, which isn't compatible with Stardew Valley on Linux or Mac.", +#if SMAPI_FOR_WINDOWS + this.IsDeveloperMode ? LogLevel.Warn : LogLevel.Debug +#else + LogLevel.Warn +#endif + ); + break; + case InstructionHandleResult.None: break; |