diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-20 00:23:45 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-20 00:23:45 -0400 |
commit | 81c42ac77376746ac464a1b1708d08fcc5a55a16 (patch) | |
tree | 2357d1956a46e57d6bdc7f2ade1eb5cc05b4e13b /src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs | |
parent | 51269929587042bfd2c0ade67a1b3994c1e1285b (diff) | |
download | SMAPI-81c42ac77376746ac464a1b1708d08fcc5a55a16.tar.gz SMAPI-81c42ac77376746ac464a1b1708d08fcc5a55a16.tar.bz2 SMAPI-81c42ac77376746ac464a1b1708d08fcc5a55a16.zip |
warn for mods which change the serialiser (#347)
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs')
-rw-r--r-- | src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs index 835ef631..25bfb47e 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs @@ -267,8 +267,13 @@ namespace StardewModdingAPI.Framework.ModLoading break; case InstructionHandleResult.DetectedGamePatch: - this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Detected {handler.NounPhrase} in assembly {filename}."); - this.Monitor.LogOnce(loggedMessages, $"{mod.DisplayName} patches the game in a way that may impact game stability (detected {handler.NounPhrase}).", LogLevel.Warn); + this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Detected game patcher ({handler.NounPhrase}) in assembly {filename}."); + this.Monitor.LogOnce(loggedMessages, $"{mod.DisplayName} patches the game, which may impact game stability. If you encounter problems, try removing this mod first.", LogLevel.Warn); + break; + + case InstructionHandleResult.DetectedSaveSerialiser: + this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Detected possible save serialiser change ({handler.NounPhrase}) in assembly {filename}."); + this.Monitor.LogOnce(loggedMessages, $"{mod.DisplayName} seems to change the save serialiser. It may change your saves in such a way that they won't work without this mod in the future.", LogLevel.Warn); break; case InstructionHandleResult.None: |