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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-09-19 22:45:28 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-09-19 22:45:28 -0400
commit8c5bd12f4793a9c866b6046c05482592a5c799bc (patch)
tree50047403a6e4a2ae088d02cc10e95a5caccb1cfe /src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs
parentaf1a2bde8219c5d4b8660b13702725626a4a5647 (diff)
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merge assembly rewriters into main SMAPI project (#347)
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs')
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diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs
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+using Mono.Cecil;
+using Mono.Cecil.Cil;
+
+namespace StardewModdingAPI.Framework.ModLoading.Finders
+{
+ /// <summary>Finds incompatible CIL instructions that reference a given property and throws an <see cref="IncompatibleInstructionException"/>.</summary>
+ internal class PropertyFinder : IInstructionRewriter
+ {
+ /*********
+ ** Properties
+ *********/
+ /// <summary>The full type name for which to find references.</summary>
+ private readonly string FullTypeName;
+
+ /// <summary>The property name for which to find references.</summary>
+ private readonly string PropertyName;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary>
+ public string NounPhrase { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="fullTypeName">The full type name for which to find references.</param>
+ /// <param name="propertyName">The property name for which to find references.</param>
+ /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param>
+ public PropertyFinder(string fullTypeName, string propertyName, string nounPhrase = null)
+ {
+ this.FullTypeName = fullTypeName;
+ this.PropertyName = propertyName;
+ this.NounPhrase = nounPhrase ?? $"{fullTypeName}.{propertyName} property";
+ }
+
+ /// <summary>Rewrite a method definition for compatibility.</summary>
+ /// <param name="module">The module being rewritten.</param>
+ /// <param name="method">The method definition to rewrite.</param>
+ /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ /// <returns>Returns whether the instruction was rewritten.</returns>
+ /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception>
+ public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ {
+ return false;
+ }
+
+ /// <summary>Rewrite a CIL instruction for compatibility.</summary>
+ /// <param name="module">The module being rewritten.</param>
+ /// <param name="cil">The CIL rewriter.</param>
+ /// <param name="instruction">The instruction to rewrite.</param>
+ /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ /// <returns>Returns whether the instruction was rewritten.</returns>
+ /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception>
+ public virtual bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ {
+ if (!this.IsMatch(instruction))
+ return false;
+
+ throw new IncompatibleInstructionException(this.NounPhrase);
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Get whether a CIL instruction matches.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ protected bool IsMatch(Instruction instruction)
+ {
+ MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
+ return
+ methodRef != null
+ && methodRef.DeclaringType.FullName == this.FullTypeName
+ && (methodRef.Name == "get_" + this.PropertyName || methodRef.Name == "set_" + this.PropertyName);
+ }
+ }
+}