summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-09-19 22:45:28 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-09-19 22:45:28 -0400
commit8c5bd12f4793a9c866b6046c05482592a5c799bc (patch)
tree50047403a6e4a2ae088d02cc10e95a5caccb1cfe /src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers
parentaf1a2bde8219c5d4b8660b13702725626a4a5647 (diff)
downloadSMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.tar.gz
SMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.tar.bz2
SMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.zip
merge assembly rewriters into main SMAPI project (#347)
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers')
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs
new file mode 100644
index 00000000..7a631f69
--- /dev/null
+++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs
@@ -0,0 +1,59 @@
+using System.Diagnostics.CodeAnalysis;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace StardewModdingAPI.Framework.ModLoading.Rewriters.Wrappers
+{
+ /// <summary>Wraps <see cref="SpriteBatch"/> methods that are incompatible when converting compiled code between MonoGame and XNA.</summary>
+ internal class SpriteBatchWrapper : SpriteBatch
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public SpriteBatchWrapper(GraphicsDevice graphicsDevice) : base(graphicsDevice) { }
+
+
+ /****
+ ** MonoGame signatures
+ ****/
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Linux/Mac.")]
+ public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix? matrix)
+ {
+ base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, matrix ?? Matrix.Identity);
+ }
+
+ /****
+ ** XNA signatures
+ ****/
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
+ public new void Begin()
+ {
+ base.Begin();
+ }
+
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
+ public new void Begin(SpriteSortMode sortMode, BlendState blendState)
+ {
+ base.Begin(sortMode, blendState);
+ }
+
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
+ public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
+ {
+ base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState);
+ }
+
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
+ public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect)
+ {
+ base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect);
+ }
+
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
+ public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
+ {
+ base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, transformMatrix);
+ }
+ }
+}