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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-04-29 12:23:38 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-04-29 12:23:38 -0400 |
commit | 6b9372237c79517a44a4ce3e096634f0273f5ba3 (patch) | |
tree | ab7d715a8647e2621c920cc64a77c47b00bb9f54 /src/StardewModdingAPI/Framework | |
parent | 9fecaa79890ab7e6a38768aa840cfcbd8f6272b1 (diff) | |
download | SMAPI-6b9372237c79517a44a4ce3e096634f0273f5ba3.tar.gz SMAPI-6b9372237c79517a44a4ce3e096634f0273f5ba3.tar.bz2 SMAPI-6b9372237c79517a44a4ce3e096634f0273f5ba3.zip |
fix errors in the game's update causing the game to freeze until the player presses a key in the SMAPI console
Diffstat (limited to 'src/StardewModdingAPI/Framework')
-rw-r--r-- | src/StardewModdingAPI/Framework/SGame.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs index e7c07889..20c6b886 100644 --- a/src/StardewModdingAPI/Framework/SGame.cs +++ b/src/StardewModdingAPI/Framework/SGame.cs @@ -242,7 +242,6 @@ namespace StardewModdingAPI.Framework catch (Exception ex) { this.Monitor.Log($"An error occured in the base update loop: {ex.GetLogSummary()}", LogLevel.Error); - Console.ReadKey(); } // raise update events |