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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-04-24 12:39:06 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-04-24 12:39:06 -0400
commitfee89a99da3295c6bb35d6543a112db8924057de (patch)
treebc5062865b0d5d384b6fb13326c1b32313a0038a /src/StardewModdingAPI/Framework
parent4e7733ba2dd4912891e6161cca2e2dfc2e94196a (diff)
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remove new manifest field for minimum game version (#264)
This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
Diffstat (limited to 'src/StardewModdingAPI/Framework')
-rw-r--r--src/StardewModdingAPI/Framework/Manifest.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/StardewModdingAPI/Framework/Manifest.cs b/src/StardewModdingAPI/Framework/Manifest.cs
index f9c90ff6..189da9a8 100644
--- a/src/StardewModdingAPI/Framework/Manifest.cs
+++ b/src/StardewModdingAPI/Framework/Manifest.cs
@@ -26,9 +26,6 @@ namespace StardewModdingAPI.Framework
/// <summary>The minimum SMAPI version required by this mod, if any.</summary>
public string MinimumApiVersion { get; set; }
- /// <summary>The minimum game version required by this mod, if any.</summary>
- public string MinimumGameVersion { get; set; }
-
/// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary>
public string EntryDll { get; set; }