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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
commitd0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch)
treea22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/StardewModdingAPI/IAssetDataForImage.cs
parent7889676ea24cafc945899bf25608784e3f5bc9e0 (diff)
parent5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff)
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Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/StardewModdingAPI/IAssetDataForImage.cs')
-rw-r--r--src/StardewModdingAPI/IAssetDataForImage.cs23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/StardewModdingAPI/IAssetDataForImage.cs b/src/StardewModdingAPI/IAssetDataForImage.cs
deleted file mode 100644
index 4584a20e..00000000
--- a/src/StardewModdingAPI/IAssetDataForImage.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-using Microsoft.Xna.Framework;
-using Microsoft.Xna.Framework.Graphics;
-
-namespace StardewModdingAPI
-{
- /// <summary>Encapsulates access and changes to dictionary content being read from a data file.</summary>
- public interface IAssetDataForImage : IAssetData<Texture2D>
- {
- /*********
- ** Public methods
- *********/
- /// <summary>Overwrite part of the image.</summary>
- /// <param name="source">The image to patch into the content.</param>
- /// <param name="sourceArea">The part of the <paramref name="source"/> to copy (or <c>null</c> to take the whole texture). This must be within the bounds of the <paramref name="source"/> texture.</param>
- /// <param name="targetArea">The part of the content to patch (or <c>null</c> to patch the whole texture). The original content within this area will be erased. This must be within the bounds of the existing spritesheet.</param>
- /// <param name="patchMode">Indicates how an image should be patched.</param>
- /// <exception cref="ArgumentNullException">One of the arguments is null.</exception>
- /// <exception cref="ArgumentOutOfRangeException">The <paramref name="targetArea"/> is outside the bounds of the spritesheet.</exception>
- /// <exception cref="InvalidOperationException">The content being read isn't an image.</exception>
- void PatchImage(Texture2D source, Rectangle? sourceArea = null, Rectangle? targetArea = null, PatchMode patchMode = PatchMode.Replace);
- }
-}