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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
tree | 659fe16509327e694555db363caf7f47f326443b /src/StardewModdingAPI/IMonitor.cs | |
parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip |
reorganise repo structure
Diffstat (limited to 'src/StardewModdingAPI/IMonitor.cs')
-rw-r--r-- | src/StardewModdingAPI/IMonitor.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/src/StardewModdingAPI/IMonitor.cs b/src/StardewModdingAPI/IMonitor.cs deleted file mode 100644 index 62c479bc..00000000 --- a/src/StardewModdingAPI/IMonitor.cs +++ /dev/null @@ -1,25 +0,0 @@ -namespace StardewModdingAPI -{ - /// <summary>Encapsulates monitoring and logging for a given module.</summary> - public interface IMonitor - { - /********* - ** Accessors - *********/ - /// <summary>Whether SMAPI is aborting. Mods don't need to worry about this unless they have background tasks.</summary> - bool IsExiting { get; } - - - /********* - ** Methods - *********/ - /// <summary>Log a message for the player or developer.</summary> - /// <param name="message">The message to log.</param> - /// <param name="level">The log severity level.</param> - void Log(string message, LogLevel level = LogLevel.Debug); - - /// <summary>Immediately exit the game without saving. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs.</summary> - /// <param name="reason">The reason for the shutdown.</param> - void ExitGameImmediately(string reason); - } -} |