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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 14:33:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 14:33:36 -0400
commitd82e57d3060c96923ba9a8efe3c9eb839abffe59 (patch)
treea6d9760bbb83444dc5418d9b3a996c5f6ce96c78 /src/StardewModdingAPI/Utilities
parent61d13d370c07bec029336890eec9501a8efc3056 (diff)
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enable SMAPI 2.0 mode by default
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
Diffstat (limited to 'src/StardewModdingAPI/Utilities')
-rw-r--r--src/StardewModdingAPI/Utilities/SButton.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/StardewModdingAPI/Utilities/SButton.cs b/src/StardewModdingAPI/Utilities/SButton.cs
index f4fccfff..c66d5ade 100644
--- a/src/StardewModdingAPI/Utilities/SButton.cs
+++ b/src/StardewModdingAPI/Utilities/SButton.cs
@@ -1,16 +1,16 @@
-using System;
+using System;
using Microsoft.Xna.Framework.Input;
namespace StardewModdingAPI.Utilities
{
/// <summary>A unified button constant which includes all controller, keyboard, and mouse buttons.</summary>
/// <remarks>Derived from <see cref="Keys"/>, <see cref="Buttons"/>, and <see cref="System.Windows.Forms.MouseButtons"/>.</remarks>
-#if SMAPI_2_0
- public
-#else
+#if SMAPI_1_x
internal
+#else
+ public
#endif
- enum SButton
+ enum SButton
{
/// <summary>No valid key.</summary>
None = 0,
@@ -593,10 +593,10 @@ namespace StardewModdingAPI.Utilities
}
/// <summary>Provides extension methods for <see cref="SButton"/>.</summary>
-#if SMAPI_2_0
- public
-#else
+#if SMAPI_1_x
internal
+#else
+ public
#endif
static class SButtonExtensions
{