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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 18:17:20 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 18:17:20 -0400 |
commit | f904b3da9728ee51c76e95915b78623a7638de26 (patch) | |
tree | 31b20846e8b65567c5d18520cd12e1de004671e8 /src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs | |
parent | 40e8d3da0e204117d0a6de91b368ef420eb31df0 (diff) | |
download | SMAPI-f904b3da9728ee51c76e95915b78623a7638de26.tar.gz SMAPI-f904b3da9728ee51c76e95915b78623a7638de26.tar.bz2 SMAPI-f904b3da9728ee51c76e95915b78623a7638de26.zip |
add unified player_add command which adds any item type (#302)
Diffstat (limited to 'src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs')
-rw-r--r-- | src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs b/src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs deleted file mode 100644 index dddb9ffd..00000000 --- a/src/TrainerMod/Framework/Commands/Player/AddWallpaperCommand.cs +++ /dev/null @@ -1,33 +0,0 @@ -using StardewModdingAPI; -using StardewValley; -using StardewValley.Objects; - -namespace TrainerMod.Framework.Commands.Player -{ - /// <summary>A command which adds a wallpaper item to the player inventory.</summary> - internal class AddWallpaperCommand : TrainerCommand - { - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - public AddWallpaperCommand() - : base("player_addwallpaper", "Gives the player a wallpaper.\n\nUsage: player_addwallpaper <wallpaper>\n- wallpaper: the wallpaper ID (ranges from 0 to 111).") { } - - /// <summary>Handle the command.</summary> - /// <param name="monitor">Writes messages to the console and log file.</param> - /// <param name="command">The command name.</param> - /// <param name="args">The command arguments.</param> - public override void Handle(IMonitor monitor, string command, ArgumentParser args) - { - // parse arguments - if (!args.TryGetInt(0, "wallpaper ID", out int wallpaperID, min: 0, max: 111)) - return; - - // handle - Wallpaper wallpaper = new Wallpaper(wallpaperID); - Game1.player.addItemByMenuIfNecessary(wallpaper); - monitor.Log($"OK, added wallpaper {wallpaperID} to your inventory.", LogLevel.Info); - } - } -} |