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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-09-16 18:48:59 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-11-28 00:01:48 -0500
commit4a26c96fbe600a4a229a1e63abb716a62dc7f450 (patch)
treeb92390d245de1f0d492b5a19d35f3d08433be48d /src
parent217cc7af21a501daabea16dc7331401a19706bf4 (diff)
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remove GameExecutableName build property from package
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets4
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj2
-rw-r--r--src/SMAPI.Mods.ErrorHandler/SMAPI.Mods.ErrorHandler.csproj2
-rw-r--r--src/SMAPI.Mods.SaveBackup/SMAPI.Mods.SaveBackup.csproj2
-rw-r--r--src/SMAPI.Tests/SMAPI.Tests.csproj5
-rw-r--r--src/SMAPI/SMAPI.csproj2
6 files changed, 7 insertions, 10 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index b254dd7c..6fc62046 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -48,7 +48,7 @@
**********************************************-->
<ItemGroup>
<!-- game -->
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="$(CopyModReferencesToBuildOutput)" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="$(CopyModReferencesToBuildOutput)" />
<Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="$(CopyModReferencesToBuildOutput)" />
<Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="$(CopyModReferencesToBuildOutput)" />
<Reference Include="xTile" HintPath="$(GamePath)\xTile.dll" Private="$(CopyModReferencesToBuildOutput)" />
@@ -71,7 +71,7 @@
<!-- invalid game path -->
<Error Condition="!Exists('$(GamePath)')" Text="The mod build package can't find your game folder. You can specify where to find it; see https://smapi.io/package/custom-game-path." ContinueOnError="false" />
- <Error Condition="!Exists('$(GamePath)\$(GameExecutableName).dll')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain the $(GameExecutableName) file. If this folder is invalid, delete it and the package will autodetect another game install path." ContinueOnError="false" />
+ <Error Condition="!Exists('$(GamePath)\Stardew Valley.dll')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain the Stardew Valley file. If this folder is invalid, delete it and the package will autodetect another game install path." ContinueOnError="false" />
<Error Condition="!Exists('$(GamePath)\StardewModdingAPI.dll')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain SMAPI. You need to install SMAPI before building the mod." ContinueOnError="false" />
<!-- invalid target architecture (note: internal value is 'AnyCPU', value shown in Visual Studio is 'Any CPU') -->
diff --git a/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj b/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj
index 65d54599..52439c41 100644
--- a/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj
+++ b/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj
@@ -13,8 +13,8 @@
</ItemGroup>
<ItemGroup>
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="False" />
<Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="False" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="False" />
<Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="False" />
</ItemGroup>
diff --git a/src/SMAPI.Mods.ErrorHandler/SMAPI.Mods.ErrorHandler.csproj b/src/SMAPI.Mods.ErrorHandler/SMAPI.Mods.ErrorHandler.csproj
index 2ad19df7..78cdb315 100644
--- a/src/SMAPI.Mods.ErrorHandler/SMAPI.Mods.ErrorHandler.csproj
+++ b/src/SMAPI.Mods.ErrorHandler/SMAPI.Mods.ErrorHandler.csproj
@@ -14,8 +14,8 @@
</ItemGroup>
<ItemGroup>
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="False" />
<Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="False" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="False" />
<Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="False" />
<Reference Include="xTile" HintPath="$(GamePath)\xTile.dll" Private="False" />
</ItemGroup>
diff --git a/src/SMAPI.Mods.SaveBackup/SMAPI.Mods.SaveBackup.csproj b/src/SMAPI.Mods.SaveBackup/SMAPI.Mods.SaveBackup.csproj
index f8908c7d..a8b0dfdb 100644
--- a/src/SMAPI.Mods.SaveBackup/SMAPI.Mods.SaveBackup.csproj
+++ b/src/SMAPI.Mods.SaveBackup/SMAPI.Mods.SaveBackup.csproj
@@ -13,7 +13,7 @@
</ItemGroup>
<ItemGroup>
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="False" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="False" />
</ItemGroup>
<ItemGroup>
diff --git a/src/SMAPI.Tests/SMAPI.Tests.csproj b/src/SMAPI.Tests/SMAPI.Tests.csproj
index e19105ff..8329b2e1 100644
--- a/src/SMAPI.Tests/SMAPI.Tests.csproj
+++ b/src/SMAPI.Tests/SMAPI.Tests.csproj
@@ -23,10 +23,7 @@
</ItemGroup>
<ItemGroup>
- <Reference Include="$(GameExecutableName)">
- <HintPath>$(GamePath)\$(GameExecutableName).dll</HintPath>
- <Private>True</Private>
- </Reference>
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="True" />
</ItemGroup>
<ItemGroup>
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj
index 16ddb92a..4f9aa9b1 100644
--- a/src/SMAPI/SMAPI.csproj
+++ b/src/SMAPI/SMAPI.csproj
@@ -29,7 +29,7 @@
<ItemGroup>
<Reference Include="..\..\build\0Harmony.dll" Private="True" />
- <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).dll" Private="False" />
+ <Reference Include="Stardew Valley" HintPath="$(GamePath)\Stardew Valley.dll" Private="False" />
<Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="False" />
<Reference Include="GalaxyCSharp" HintPath="$(GamePath)\GalaxyCSharp.dll" Private="False" />
<Reference Include="Lidgren.Network" HintPath="$(GamePath)\Lidgren.Network.dll" Private="False" />