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authorClxS <slxxls92@gmail.com>2016-09-30 19:04:04 +0100
committerClxS <slxxls92@gmail.com>2016-09-30 19:04:04 +0100
commitdd0aba606624b85916694ed3f81c1ea4c30da488 (patch)
treefab1d676879d4c61f4dd847f25b51ff1c7fc9fd5 /src
parenta6752d30e3bcec7a8987e17ab0af16aa85262643 (diff)
downloadSMAPI-dd0aba606624b85916694ed3f81c1ea4c30da488.tar.gz
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Disabled the overridden update call only - fixes mouse redraw issue.
Diffstat (limited to 'src')
-rw-r--r--src/StardewModdingAPI/Constants.cs2
-rw-r--r--src/StardewModdingAPI/Inheritance/SGame.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index 2bb7930e..0dd387b3 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -62,6 +62,6 @@ namespace StardewModdingAPI
/// <summary>
/// Completely overrides the base game's draw call to the one is SGame
/// </summary>
- public static bool EnableCompletelyOverridingBaseCalls => false;
+ public static bool EnableCompletelyOverridingBaseCalls => true;
}
} \ No newline at end of file
diff --git a/src/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs
index f09e7900..43df0b43 100644
--- a/src/StardewModdingAPI/Inheritance/SGame.cs
+++ b/src/StardewModdingAPI/Inheritance/SGame.cs
@@ -486,7 +486,7 @@ namespace StardewModdingAPI.Inheritance
debugMode = !debugMode;
}
- if (Constants.EnableCompletelyOverridingBaseCalls)
+ if (Constants.EnableCompletelyOverridingBaseCalls && false)
{
#region Overridden Update Call