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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Framework/SCore.cs2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e51ff0a5..9df18098 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -4,6 +4,7 @@
* Fixed error when a mod makes invalid changes to an NPC schedule.
* Fixed invalid NPC data propagated when a mod changes NPC dispositions.
* Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1.
+ * Fixed game launch crash logged as `SMAPI` instead of `game`.
* For modders:
* Added dedicated content pack API.
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 3749bab4..e43d3f8b 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -315,7 +315,7 @@ namespace StardewModdingAPI.Framework
}
catch (Exception ex)
{
- this.Monitor.Log($"The game failed unexpectedly: {ex.GetLogSummary()}", LogLevel.Error);
+ this.MonitorForGame.Log($"The game failed to launch: {ex.GetLogSummary()}", LogLevel.Error);
this.PressAnyKeyToExit();
}
finally