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-rw-r--r--docs/release-notes.md3
-rw-r--r--src/SMAPI/Constants.cs2
2 files changed, 4 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 9c3ff1c6..62d9b6db 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,6 +1,9 @@
# Release notes
## Upcoming
+* For players:
+ * Restrict to Stardew Valley 1.3.33 or earlier (to avoid confusion when SDV 1.3.35 is released).
+
* For modders:
* Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event.
* Fixed `LoadStage.SaveParsed` raised before the parsed save data is available.
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index dde8f2a0..f8d1638e 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -26,7 +26,7 @@ namespace StardewModdingAPI
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");
/// <summary>The maximum supported version of Stardew Valley.</summary>
- public static ISemanticVersion MaximumGameVersion { get; } = null;
+ public static ISemanticVersion MaximumGameVersion { get; } = new GameVersion("1.3.33");
/// <summary>The target game platform.</summary>
public static GamePlatform TargetPlatform => (GamePlatform)Constants.Platform;