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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:34:18 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:34:18 -0500 |
commit | ce060f30e69744ef4129998473220bf011c89fee (patch) | |
tree | a89506473e3ef951163bc9f9c5825cabd455fdd2 | |
parent | d8dd4b4c18f571c6e8a7264f0168a69fd04bce70 (diff) | |
download | SMAPI-ce060f30e69744ef4129998473220bf011c89fee.tar.gz SMAPI-ce060f30e69744ef4129998473220bf011c89fee.tar.bz2 SMAPI-ce060f30e69744ef4129998473220bf011c89fee.zip |
set max game version to avoid confusion when 1.3.35 releases
-rw-r--r-- | docs/release-notes.md | 3 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9c3ff1c6..62d9b6db 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,9 @@ # Release notes ## Upcoming +* For players: + * Restrict to Stardew Valley 1.3.33 or earlier (to avoid confusion when SDV 1.3.35 is released). + * For modders: * Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event. * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available. diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index dde8f2a0..f8d1638e 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -26,7 +26,7 @@ namespace StardewModdingAPI public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32"); /// <summary>The maximum supported version of Stardew Valley.</summary> - public static ISemanticVersion MaximumGameVersion { get; } = null; + public static ISemanticVersion MaximumGameVersion { get; } = new GameVersion("1.3.33"); /// <summary>The target game platform.</summary> public static GamePlatform TargetPlatform => (GamePlatform)Constants.Platform; |