diff options
Diffstat (limited to 'docs/mod-build-config.md')
-rw-r--r-- | docs/mod-build-config.md | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md index aee81113..22b5f4ea 100644 --- a/docs/mod-build-config.md +++ b/docs/mod-build-config.md @@ -230,8 +230,11 @@ _[Game path](#game-path)_ above. ### Upcoming release * Updated for SMAPI 3.0 and Stardew Valley 1.4. * If the project contains an `assets` folder, its contents are now included in the mod automatically. +* For projects using the new `.csproj` format: + * platform target is now set to x86 automatically to avoid mismatching platform target warnings; + * added GAC to assembly search paths to fix references to XNA Framework. * Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. -* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files. +* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files. * Dropped support for older versions of SMAPI and Visual Studio. ### 2.2 |