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-rw-r--r--docs/mod-build-config.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md
index aee81113..22b5f4ea 100644
--- a/docs/mod-build-config.md
+++ b/docs/mod-build-config.md
@@ -230,8 +230,11 @@ _[Game path](#game-path)_ above.
### Upcoming release
* Updated for SMAPI 3.0 and Stardew Valley 1.4.
* If the project contains an `assets` folder, its contents are now included in the mod automatically.
+* For projects using the new `.csproj` format:
+ * platform target is now set to x86 automatically to avoid mismatching platform target warnings;
+ * added GAC to assembly search paths to fix references to XNA Framework.
* Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.
-* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files.
+* Fixed `&lt;IgnoreModFilePatterns&gt;` not working for `i18n` files.
* Dropped support for older versions of SMAPI and Visual Studio.
### 2.2