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* Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer.
* Suppressed the game's 'added crickets' debug output.
* Updated dependencies (Harmony 1.0.9.1 → 1.2.0.1, Mono.Cecil 0.10 → 0.10.1).
- * **Deprecation:** non-string manifest versions are now deprecated and will no longer work in SMAPI 3.0.
- * **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods.
- * **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package.
+ * **Deprecations:**
+ * Non-string manifest versions are now deprecated and will no longer work in SMAPI 3.0. Affected mods should be updated to use a string version, like `"Version": "1.0.0"`.
+ * `ISemanticVersion.Build` is now deprecated and will be removed in SMAPI 3.0. Affected mods should use `ISemanticVersion.PrereleaseTag` instead.
+ * **Breaking changes:**
+ * `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods.
+ * Most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package.
* For SMAPI developers:
* Added support for parallel stable/beta unofficial updates in update checks.