diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 4e2d7cab..2783ebc2 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -48,9 +48,12 @@ * Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer. * Suppressed the game's 'added crickets' debug output. * Updated dependencies (Harmony 1.0.9.1 → 1.2.0.1, Mono.Cecil 0.10 → 0.10.1). - * **Deprecation:** non-string manifest versions are now deprecated and will no longer work in SMAPI 3.0. - * **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods. - * **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package. + * **Deprecations:** + * Non-string manifest versions are now deprecated and will no longer work in SMAPI 3.0. Affected mods should be updated to use a string version, like `"Version": "1.0.0"`. + * `ISemanticVersion.Build` is now deprecated and will be removed in SMAPI 3.0. Affected mods should use `ISemanticVersion.PrereleaseTag` instead. + * **Breaking changes:** + * `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods. + * Most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package. * For SMAPI developers: * Added support for parallel stable/beta unofficial updates in update checks. |