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# Release notes
-## Upcoming release
+## 2.10
+Released 29 December 2018 for Stardew Valley 1.3.32.
+
* For players:
* Added `world_clear` console command to remove spawned or placed entities.
- * Minor performance improvement.
+ * Minor performance improvements.
* Tweaked installer to reduce antivirus false positives.
* For modders:
- * Added new [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events):
- * `GameLoop.OneSecondUpdateTicking` and `OneSecondUpdateTicked`;
- * `Specialised.LoadStageChanged`.
+ * Added [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): `GameLoop.OneSecondUpdateTicking`, `GameLoop.OneSecondUpdateTicked`, and `Specialised.LoadStageChanged`.
* Added `e.IsCurrentLocation` event arg to `World` events.
* You can now use `helper.Data.Read/WriteSaveData` as soon as the save is loaded (instead of once the world is initialised).
- * Increased deprecation levels from _notice_ to _info_ for APIs removed in the upcoming SMAPI 3.0.
+ * Increased deprecation levels to _info_ for the upcoming SMAPI 3.0.
* For the web UI:
* Reduced mod compatibility list's cache time.