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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 12fd563a..2fd4b42c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,17 +1,17 @@ # Release notes -## Upcoming release +## 2.10 +Released 29 December 2018 for Stardew Valley 1.3.32. + * For players: * Added `world_clear` console command to remove spawned or placed entities. - * Minor performance improvement. + * Minor performance improvements. * Tweaked installer to reduce antivirus false positives. * For modders: - * Added new [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): - * `GameLoop.OneSecondUpdateTicking` and `OneSecondUpdateTicked`; - * `Specialised.LoadStageChanged`. + * Added [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): `GameLoop.OneSecondUpdateTicking`, `GameLoop.OneSecondUpdateTicked`, and `Specialised.LoadStageChanged`. * Added `e.IsCurrentLocation` event arg to `World` events. * You can now use `helper.Data.Read/WriteSaveData` as soon as the save is loaded (instead of once the world is initialised). - * Increased deprecation levels from _notice_ to _info_ for APIs removed in the upcoming SMAPI 3.0. + * Increased deprecation levels to _info_ for the upcoming SMAPI 3.0. * For the web UI: * Reduced mod compatibility list's cache time. |