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-rw-r--r--docs/release-notes.md4
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 404424e7..c07ae750 100644
--- a/docs/release-notes.md
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@@ -24,6 +24,10 @@ These changes have not been released yet.
* Fixed map reloads not updating door warps.
* Fixed outdoor tilesheets being seasonalised when added to an indoor location.
+* For the mod compatibility list:
+ * Clicking a mod link now automatically adds it to the visible mods when the list is filtered.
+ * Added metadata links to advanced info, if any.
+
* For modders:
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised).
* Added support for content pack translations.