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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-07-14 17:49:33 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 18:51:57 -0400
commit48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7 (patch)
treed1f04939e6c094fd6cb0bec1bfa92bdcde0814c0 /docs
parent1053232c2039a2815baf2cfa99fe8c554d1350a9 (diff)
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add metadata links to mod compatibility list
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -24,6 +24,10 @@ These changes have not been released yet.
* Fixed map reloads not updating door warps.
* Fixed outdoor tilesheets being seasonalised when added to an indoor location.
+* For the mod compatibility list:
+ * Clicking a mod link now automatically adds it to the visible mods when the list is filtered.
+ * Added metadata links to advanced info, if any.
+
* For modders:
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised).
* Added support for content pack translations.