diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-07-14 17:49:33 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:51:57 -0400 |
commit | 48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7 (patch) | |
tree | d1f04939e6c094fd6cb0bec1bfa92bdcde0814c0 /docs | |
parent | 1053232c2039a2815baf2cfa99fe8c554d1350a9 (diff) | |
download | SMAPI-48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7.tar.gz SMAPI-48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7.tar.bz2 SMAPI-48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7.zip |
add metadata links to mod compatibility list
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 404424e7..c07ae750 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -24,6 +24,10 @@ These changes have not been released yet. * Fixed map reloads not updating door warps. * Fixed outdoor tilesheets being seasonalised when added to an indoor location. +* For the mod compatibility list: + * Clicking a mod link now automatically adds it to the visible mods when the list is filtered. + * Added metadata links to advanced info, if any. + * For modders: * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised). * Added support for content pack translations. |