summaryrefslogtreecommitdiff
path: root/src/SMAPI.Installer
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI.Installer')
-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index ff74a659..3d673719 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -279,6 +279,7 @@ namespace StardewModdingApi.Installer
/*********
** Step 4: validate assumptions
*********/
+ // executable exists
if (!File.Exists(paths.ExecutablePath))
{
this.PrintError("The detected game install path doesn't contain a Stardew Valley executable.");
@@ -286,6 +287,17 @@ namespace StardewModdingApi.Installer
return;
}
+ // game folder doesn't contain paths beyond the max limit
+ {
+ string[] tooLongPaths = PathUtilities.GetTooLongPaths(Path.Combine(paths.GamePath, "Mods")).ToArray();
+ if (tooLongPaths.Any())
+ {
+ this.PrintError($"SMAPI can't install to the detected game folder, because some of its files exceed the maximum {context.Platform} path length.\nIf you need help fixing this error, see https://smapi.io/help\n\nAffected paths:\n {string.Join("\n ", tooLongPaths)}");
+ Console.ReadLine();
+ return;
+ }
+ }
+
/*********
** Step 5: ask what to do