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-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/DialogueErrorPatch.cs92
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/EventPatches.cs8
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatches.cs87
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs8
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/ObjectErrorPatch.cs50
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/ScheduleErrorPatch.cs50
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs10
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/UtilityErrorPatches.cs48
8 files changed, 13 insertions, 340 deletions
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/DialogueErrorPatch.cs b/src/SMAPI.Mods.ErrorHandler/Patches/DialogueErrorPatch.cs
index cce13064..a065e3d7 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/DialogueErrorPatch.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/DialogueErrorPatch.cs
@@ -1,15 +1,10 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
-using StardewModdingAPI.Framework.Patching;
-using StardewValley;
-#if HARMONY_2
using HarmonyLib;
using StardewModdingAPI.Framework;
-#else
-using System.Reflection;
-using Harmony;
-#endif
+using StardewModdingAPI.Framework.Patching;
+using StardewValley;
namespace StardewModdingAPI.Mods.ErrorHandler.Patches
{
@@ -41,9 +36,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
DialogueErrorPatch.Reflection = reflector;
}
-
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
{
harmony.Patch(
@@ -55,25 +48,11 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
finalizer: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Finalize_NPC_CurrentDialogue))
);
}
-#else
- public void Apply(HarmonyInstance harmony)
- {
- harmony.Patch(
- original: AccessTools.Constructor(typeof(Dialogue), new[] { typeof(string), typeof(NPC) }),
- prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Before_Dialogue_Constructor))
- );
- harmony.Patch(
- original: AccessTools.Property(typeof(NPC), nameof(NPC.CurrentDialogue)).GetMethod,
- prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Before_NPC_CurrentDialogue))
- );
- }
-#endif
/*********
** Private methods
*********/
-#if HARMONY_2
/// <summary>The method to call after the Dialogue constructor.</summary>
/// <param name="__instance">The instance being patched.</param>
/// <param name="masterDialogue">The dialogue being parsed.</param>
@@ -113,72 +92,5 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
return null;
}
-#else
-
- /// <summary>The method to call instead of the Dialogue constructor.</summary>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="masterDialogue">The dialogue being parsed.</param>
- /// <param name="speaker">The NPC for which the dialogue is being parsed.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_Dialogue_Constructor(Dialogue __instance, string masterDialogue, NPC speaker)
- {
- // get private members
- bool nameArraysTranslated = DialogueErrorPatch.Reflection.GetField<bool>(typeof(Dialogue), "nameArraysTranslated").GetValue();
- IReflectedMethod translateArraysOfStrings = DialogueErrorPatch.Reflection.GetMethod(typeof(Dialogue), "TranslateArraysOfStrings");
- IReflectedMethod parseDialogueString = DialogueErrorPatch.Reflection.GetMethod(__instance, "parseDialogueString");
- IReflectedMethod checkForSpecialDialogueAttributes = DialogueErrorPatch.Reflection.GetMethod(__instance, "checkForSpecialDialogueAttributes");
-
- // replicate base constructor
- __instance.dialogues ??= new List<string>();
-
- // duplicate code with try..catch
- try
- {
- if (!nameArraysTranslated)
- translateArraysOfStrings.Invoke();
- __instance.speaker = speaker;
- parseDialogueString.Invoke(masterDialogue);
- checkForSpecialDialogueAttributes.Invoke();
- }
- catch (Exception baseEx) when (baseEx.InnerException is TargetInvocationException invocationEx && invocationEx.InnerException is Exception ex)
- {
- string name = !string.IsNullOrWhiteSpace(speaker?.Name) ? speaker.Name : null;
- DialogueErrorPatch.MonitorForGame.Log($"Failed parsing dialogue string{(name != null ? $" for {name}" : "")}:\n{masterDialogue}\n{ex}", LogLevel.Error);
-
- parseDialogueString.Invoke("...");
- checkForSpecialDialogueAttributes.Invoke();
- }
-
- return false;
- }
-
- /// <summary>The method to call instead of <see cref="NPC.CurrentDialogue"/>.</summary>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="__result">The return value of the original method.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_NPC_CurrentDialogue(NPC __instance, ref Stack<Dialogue> __result, MethodInfo __originalMethod)
- {
- const string key = nameof(DialogueErrorPatch.Before_NPC_CurrentDialogue);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (Stack<Dialogue>)__originalMethod.Invoke(__instance, new object[0]);
- return false;
- }
- catch (TargetInvocationException ex)
- {
- DialogueErrorPatch.MonitorForGame.Log($"Failed loading current dialogue for NPC {__instance.Name}:\n{ex.InnerException ?? ex}", LogLevel.Error);
- __result = new Stack<Dialogue>();
- return false;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
}
}
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/EventPatches.cs b/src/SMAPI.Mods.ErrorHandler/Patches/EventPatches.cs
index 72863d17..390aa778 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/EventPatches.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/EventPatches.cs
@@ -1,10 +1,6 @@
using System;
using System.Diagnostics.CodeAnalysis;
-#if HARMONY_2
using HarmonyLib;
-#else
-using Harmony;
-#endif
using StardewModdingAPI.Framework.Patching;
using StardewValley;
@@ -34,11 +30,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
}
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
-#else
- public void Apply(HarmonyInstance harmony)
-#endif
{
harmony.Patch(
original: AccessTools.Method(typeof(Event), nameof(Event.LogErrorAndHalt)),
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatches.cs b/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatches.cs
index 7a48133e..ec809fba 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatches.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatches.cs
@@ -1,11 +1,6 @@
-using System.Diagnostics.CodeAnalysis;
-#if HARMONY_2
using System;
+using System.Diagnostics.CodeAnalysis;
using HarmonyLib;
-#else
-using System.Reflection;
-using Harmony;
-#endif
using StardewModdingAPI.Framework.Patching;
using StardewValley;
using xTile;
@@ -36,37 +31,22 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
}
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
{
harmony.Patch(
original: AccessTools.Method(typeof(GameLocation), nameof(GameLocation.checkEventPrecondition)),
- finalizer: new HarmonyMethod(this.GetType(), nameof(EventErrorPatch.Finalize_GameLocation_CheckEventPrecondition))
- );
-harmony.Patch(
- original: AccessTools.Method(typeof(GameLocation), nameof(GameLocation.updateSeasonalTileSheets)),
- finalizer: new HarmonyMethod(this.GetType(), nameof(EventErrorPatch.Before_GameLocation_UpdateSeasonalTileSheets))
- );
- }
-#else
- public void Apply(HarmonyInstance harmony)
- {
- harmony.Patch(
- original: AccessTools.Method(typeof(GameLocation), nameof(GameLocation.checkEventPrecondition)),
- prefix: new HarmonyMethod(this.GetType(), nameof(GameLocationPatches.Before_GameLocation_CheckEventPrecondition))
+ finalizer: new HarmonyMethod(this.GetType(), nameof(GameLocationPatches.Finalize_GameLocation_CheckEventPrecondition))
);
harmony.Patch(
original: AccessTools.Method(typeof(GameLocation), nameof(GameLocation.updateSeasonalTileSheets)),
- prefix: new HarmonyMethod(this.GetType(), nameof(GameLocationPatches.Before_GameLocation_UpdateSeasonalTileSheets))
+ finalizer: new HarmonyMethod(this.GetType(), nameof(GameLocationPatches.Before_GameLocation_UpdateSeasonalTileSheets))
);
}
-#endif
/*********
** Private methods
*********/
-#if HARMONY_2
/// <summary>The method to call instead of GameLocation.checkEventPrecondition.</summary>
/// <param name="__result">The return value of the original method.</param>
/// <param name="precondition">The precondition to be parsed.</param>
@@ -77,43 +57,12 @@ harmony.Patch(
if (__exception != null)
{
__result = -1;
- EventErrorPatch.MonitorForGame.Log($"Failed parsing event precondition ({precondition}):\n{__exception.InnerException}", LogLevel.Error);
+ GameLocationPatches.MonitorForGame.Log($"Failed parsing event precondition ({precondition}):\n{__exception.InnerException}", LogLevel.Error);
}
return null;
}
-#else
- /// <summary>The method to call instead of <see cref="GameLocation.checkEventPrecondition"/>.</summary>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="__result">The return value of the original method.</param>
- /// <param name="precondition">The precondition to be parsed.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_GameLocation_CheckEventPrecondition(GameLocation __instance, ref int __result, string precondition, MethodInfo __originalMethod)
- {
- const string key = nameof(GameLocationPatches.Before_GameLocation_CheckEventPrecondition);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (int)__originalMethod.Invoke(__instance, new object[] { precondition });
- return false;
- }
- catch (TargetInvocationException ex)
- {
- __result = -1;
- GameLocationPatches.MonitorForGame.Log($"Failed parsing event precondition ({precondition}):\n{ex.InnerException}", LogLevel.Error);
- return false;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
-#if HARMONY_2
/// <summary>The method to call instead of <see cref="GameLocation.updateSeasonalTileSheets"/>.</summary>
/// <param name="__instance">The instance being patched.</param>
/// <param name="map">The map whose tilesheets to update.</param>
@@ -126,33 +75,5 @@ harmony.Patch(
return null;
}
-#else
- /// <summary>The method to call instead of <see cref="GameLocation.updateSeasonalTileSheets"/>.</summary>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="map">The map whose tilesheets to update.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_GameLocation_UpdateSeasonalTileSheets(GameLocation __instance, Map map, MethodInfo __originalMethod)
- {
- const string key = nameof(GameLocationPatches.Before_GameLocation_UpdateSeasonalTileSheets);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __originalMethod.Invoke(__instance, new object[] { map });
- return false;
- }
- catch (TargetInvocationException ex)
- {
- GameLocationPatches.MonitorForGame.Log($"Failed updating seasonal tilesheets for location '{__instance.NameOrUniqueName}'. Technical details:\n{ex.InnerException}", LogLevel.Error);
- return false;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
}
}
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs b/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs
index 52d5f5a1..e14dc662 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs
@@ -2,11 +2,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
-#if HARMONY_2
using HarmonyLib;
-#else
-using Harmony;
-#endif
using StardewModdingAPI.Framework.Exceptions;
using StardewModdingAPI.Framework.Patching;
using StardewValley;
@@ -45,11 +41,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
-#else
- public void Apply(HarmonyInstance harmony)
-#endif
{
harmony.Patch(
original: AccessTools.Method(typeof(SaveGame), nameof(SaveGame.loadDataToLocations)),
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/ObjectErrorPatch.cs b/src/SMAPI.Mods.ErrorHandler/Patches/ObjectErrorPatch.cs
index 9f8a98cd..a68e359c 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/ObjectErrorPatch.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/ObjectErrorPatch.cs
@@ -1,16 +1,11 @@
+using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
+using HarmonyLib;
using StardewModdingAPI.Framework.Patching;
using StardewValley;
using StardewValley.Menus;
using SObject = StardewValley.Object;
-#if HARMONY_2
-using System;
-using HarmonyLib;
-#else
-using System.Reflection;
-using Harmony;
-#endif
namespace StardewModdingAPI.Mods.ErrorHandler.Patches
{
@@ -24,11 +19,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
** Public methods
*********/
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
-#else
- public void Apply(HarmonyInstance harmony)
-#endif
{
// object.getDescription
harmony.Patch(
@@ -39,11 +30,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
// object.getDisplayName
harmony.Patch(
original: AccessTools.Method(typeof(SObject), "loadDisplayName"),
-#if HARMONY_2
finalizer: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Finalize_Object_loadDisplayName))
-#else
- prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Before_Object_loadDisplayName))
-#endif
);
// IClickableMenu.drawToolTip
@@ -73,7 +60,6 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
return true;
}
-#if HARMONY_2
/// <summary>The method to call after <see cref="StardewValley.Object.loadDisplayName"/>.</summary>
/// <param name="__result">The patched method's return value.</param>
/// <param name="__exception">The exception thrown by the wrapped method, if any.</param>
@@ -88,38 +74,6 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
return __exception;
}
-#else
- /// <summary>The method to call instead of <see cref="StardewValley.Object.loadDisplayName"/>.</summary>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="__result">The patched method's return value.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_Object_loadDisplayName(SObject __instance, ref string __result, MethodInfo __originalMethod)
- {
- const string key = nameof(ObjectErrorPatch.Before_Object_loadDisplayName);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (string)__originalMethod.Invoke(__instance, new object[0]);
- return false;
- }
- catch (TargetInvocationException ex) when (ex.InnerException is KeyNotFoundException)
- {
- __result = "???";
- return false;
- }
- catch
- {
- return true;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
/// <summary>The method to call instead of <see cref="IClickableMenu.drawToolTip"/>.</summary>
/// <param name="hoveredItem">The item for which to draw a tooltip.</param>
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/ScheduleErrorPatch.cs b/src/SMAPI.Mods.ErrorHandler/Patches/ScheduleErrorPatch.cs
index d2a5e988..d2e332b4 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/ScheduleErrorPatch.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/ScheduleErrorPatch.cs
@@ -1,15 +1,10 @@
+using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
-using StardewModdingAPI.Framework.Patching;
-using StardewValley;
-#if HARMONY_2
-using System;
using HarmonyLib;
using StardewModdingAPI.Framework;
-#else
-using System.Reflection;
-using Harmony;
-#endif
+using StardewModdingAPI.Framework.Patching;
+using StardewValley;
namespace StardewModdingAPI.Mods.ErrorHandler.Patches
{
@@ -37,19 +32,11 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
}
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
-#else
- public void Apply(HarmonyInstance harmony)
-#endif
{
harmony.Patch(
original: AccessTools.Method(typeof(NPC), nameof(NPC.parseMasterSchedule)),
-#if HARMONY_2
finalizer: new HarmonyMethod(this.GetType(), nameof(ScheduleErrorPatch.Finalize_NPC_parseMasterSchedule))
-#else
- prefix: new HarmonyMethod(this.GetType(), nameof(ScheduleErrorPatch.Before_NPC_parseMasterSchedule))
-#endif
);
}
@@ -57,7 +44,6 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
/*********
** Private methods
*********/
-#if HARMONY_2
/// <summary>The method to call instead of <see cref="NPC.parseMasterSchedule"/>.</summary>
/// <param name="rawData">The raw schedule data to parse.</param>
/// <param name="__instance">The instance being patched.</param>
@@ -74,35 +60,5 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
return null;
}
-#else
- /// <summary>The method to call instead of <see cref="NPC.parseMasterSchedule"/>.</summary>
- /// <param name="rawData">The raw schedule data to parse.</param>
- /// <param name="__instance">The instance being patched.</param>
- /// <param name="__result">The patched method's return value.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_NPC_parseMasterSchedule(string rawData, NPC __instance, ref Dictionary<int, SchedulePathDescription> __result, MethodInfo __originalMethod)
- {
- const string key = nameof(ScheduleErrorPatch.Before_NPC_parseMasterSchedule);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (Dictionary<int, SchedulePathDescription>)__originalMethod.Invoke(__instance, new object[] { rawData });
- return false;
- }
- catch (TargetInvocationException ex)
- {
- ScheduleErrorPatch.MonitorForGame.Log($"Failed parsing schedule for NPC {__instance.Name}:\n{rawData}\n{ex.InnerException ?? ex}", LogLevel.Error);
- __result = new Dictionary<int, SchedulePathDescription>();
- return false;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
}
}
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
index 8056fd71..7fdf5a48 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
@@ -1,10 +1,6 @@
-#if HARMONY_2
-using HarmonyLib;
-#else
-using Harmony;
-#endif
using System;
using System.Diagnostics.CodeAnalysis;
+using HarmonyLib;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Framework.Patching;
@@ -20,11 +16,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
** Public methods
*********/
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
-#else
- public void Apply(HarmonyInstance harmony)
-#endif
{
harmony.Patch(
original: Constants.GameFramework == GameFramework.Xna
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/UtilityErrorPatches.cs b/src/SMAPI.Mods.ErrorHandler/Patches/UtilityErrorPatches.cs
index 1ddd407c..cd57736f 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/UtilityErrorPatches.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/UtilityErrorPatches.cs
@@ -1,12 +1,6 @@
-#if HARMONY_2
-using System;
-using HarmonyLib;
-#else
-using Harmony;
-#endif
using System;
using System.Diagnostics.CodeAnalysis;
-using System.Reflection;
+using HarmonyLib;
using StardewModdingAPI.Framework.Patching;
using StardewValley;
@@ -22,7 +16,6 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
** Public methods
*********/
/// <inheritdoc />
-#if HARMONY_2
public void Apply(Harmony harmony)
{
harmony.Patch(
@@ -30,21 +23,11 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
finalizer: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Finalize_Utility_GetItemFromStandardTextDescription))
);
}
-#else
- public void Apply(HarmonyInstance harmony)
- {
- harmony.Patch(
- original: AccessTools.Method(typeof(Utility), nameof(Utility.getItemFromStandardTextDescription)),
- prefix: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription))
- );
- }
-#endif
/*********
** Private methods
*********/
-#if HARMONY_2
/// <summary>The method to call instead of <see cref="Utility.getItemFromStandardTextDescription"/>.</summary>
/// <param name="description">The item text description to parse.</param>
/// <param name="delimiter">The delimiter by which to split the text description.</param>
@@ -56,34 +39,5 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
? new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", __exception)
: null;
}
-#else
- /// <summary>The method to call instead of <see cref="Utility.getItemFromStandardTextDescription"/>.</summary>
- /// <param name="__result">The return value of the original method.</param>
- /// <param name="description">The item text description to parse.</param>
- /// <param name="who">The player for which the item is being parsed.</param>
- /// <param name="delimiter">The delimiter by which to split the text description.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_Utility_GetItemFromStandardTextDescription(ref Item __result, string description, Farmer who, char delimiter, MethodInfo __originalMethod)
- {
- const string key = nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (Item)__originalMethod.Invoke(null, new object[] { description, who, delimiter });
- return false;
- }
- catch (TargetInvocationException ex)
- {
- throw new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", ex.InnerException);
- }
- finally
- {
- PatchHelper.StopIntercept(key);
- }
- }
-#endif
}
}