diff options
Diffstat (limited to 'src/SMAPI/Events/MenuChangedEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/MenuChangedEventArgs.cs | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/SMAPI/Events/MenuChangedEventArgs.cs b/src/SMAPI/Events/MenuChangedEventArgs.cs index 362accec..c37fd216 100644 --- a/src/SMAPI/Events/MenuChangedEventArgs.cs +++ b/src/SMAPI/Events/MenuChangedEventArgs.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using StardewValley.Menus; @@ -11,20 +9,20 @@ namespace StardewModdingAPI.Events /********* ** Accessors *********/ - /// <summary>The previous menu.</summary> - public IClickableMenu OldMenu { get; } + /// <summary>The previous menu, if any.</summary> + public IClickableMenu? OldMenu { get; } - /// <summary>The current menu.</summary> - public IClickableMenu NewMenu { get; } + /// <summary>The current menu, if any.</summary> + public IClickableMenu? NewMenu { get; } /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> - /// <param name="oldMenu">The previous menu.</param> - /// <param name="newMenu">The current menu.</param> - internal MenuChangedEventArgs(IClickableMenu oldMenu, IClickableMenu newMenu) + /// <param name="oldMenu">The previous menu, if any.</param> + /// <param name="newMenu">The current menu, if any.</param> + internal MenuChangedEventArgs(IClickableMenu? oldMenu, IClickableMenu? newMenu) { this.OldMenu = oldMenu; this.NewMenu = newMenu; |