diff options
Diffstat (limited to 'src/SMAPI/Events/MultiplayerEvents.cs')
-rw-r--r-- | src/SMAPI/Events/MultiplayerEvents.cs | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/src/SMAPI/Events/MultiplayerEvents.cs b/src/SMAPI/Events/MultiplayerEvents.cs index 49de380e..7e8328a4 100644 --- a/src/SMAPI/Events/MultiplayerEvents.cs +++ b/src/SMAPI/Events/MultiplayerEvents.cs @@ -1,9 +1,12 @@ +#if !SMAPI_3_0_STRICT using System; +using StardewModdingAPI.Framework; using StardewModdingAPI.Framework.Events; namespace StardewModdingAPI.Events { /// <summary>Events raised during the multiplayer sync process.</summary> + [Obsolete("Use " + nameof(Mod.Helper) + "." + nameof(IModHelper.Events) + " instead. See https://smapi.io/3.0 for more info.")] public static class MultiplayerEvents { /********* @@ -12,6 +15,9 @@ namespace StardewModdingAPI.Events /// <summary>The core event manager.</summary> private static EventManager EventManager; + /// <summary>Manages deprecation warnings.</summary> + private static DeprecationManager DeprecationManager; + /********* ** Events @@ -19,28 +25,44 @@ namespace StardewModdingAPI.Events /// <summary>Raised before the game syncs changes from other players.</summary> public static event EventHandler BeforeMainSync { - add => MultiplayerEvents.EventManager.Legacy_BeforeMainSync.Add(value); + add + { + MultiplayerEvents.DeprecationManager.WarnForOldEvents(); + MultiplayerEvents.EventManager.Legacy_BeforeMainSync.Add(value); + } remove => MultiplayerEvents.EventManager.Legacy_BeforeMainSync.Remove(value); } /// <summary>Raised after the game syncs changes from other players.</summary> public static event EventHandler AfterMainSync { - add => MultiplayerEvents.EventManager.Legacy_AfterMainSync.Add(value); + add + { + MultiplayerEvents.DeprecationManager.WarnForOldEvents(); + MultiplayerEvents.EventManager.Legacy_AfterMainSync.Add(value); + } remove => MultiplayerEvents.EventManager.Legacy_AfterMainSync.Remove(value); } /// <summary>Raised before the game broadcasts changes to other players.</summary> public static event EventHandler BeforeMainBroadcast { - add => MultiplayerEvents.EventManager.Legacy_BeforeMainBroadcast.Add(value); + add + { + MultiplayerEvents.DeprecationManager.WarnForOldEvents(); + MultiplayerEvents.EventManager.Legacy_BeforeMainBroadcast.Add(value); + } remove => MultiplayerEvents.EventManager.Legacy_BeforeMainBroadcast.Remove(value); } /// <summary>Raised after the game broadcasts changes to other players.</summary> public static event EventHandler AfterMainBroadcast { - add => MultiplayerEvents.EventManager.Legacy_AfterMainBroadcast.Add(value); + add + { + MultiplayerEvents.DeprecationManager.WarnForOldEvents(); + MultiplayerEvents.EventManager.Legacy_AfterMainBroadcast.Add(value); + } remove => MultiplayerEvents.EventManager.Legacy_AfterMainBroadcast.Remove(value); } @@ -50,9 +72,12 @@ namespace StardewModdingAPI.Events *********/ /// <summary>Initialise the events.</summary> /// <param name="eventManager">The core event manager.</param> - internal static void Init(EventManager eventManager) + /// <param name="deprecationManager">Manages deprecation warnings.</param> + internal static void Init(EventManager eventManager, DeprecationManager deprecationManager) { MultiplayerEvents.EventManager = eventManager; + MultiplayerEvents.DeprecationManager = deprecationManager; } } } +#endif |